Greetings, Sleeping masses!
Fallen World is a Mage: The Awakening 2nd Edition game set in Manhattan, NY, where, years ago, the Seers of the Throne won. By betraying an alliance with the Pentacle, the Seers sent the Orders scattering in the wind. The Adamantine Arrow, Free Council, Guardians of the Veil, Mysterium and Silver Ladder lost everything. Now, four years later, a new generation of mages flock to Manhattan with its unsolvable Mysteries and its lost treasures. And they want it all. In secrecy they pour back into hostile territory to take back what is theirs by birthright, in pursuit of the Supernal and vengeance against the men and women of the Iron Pyramid.
Setting: January 2017, The Occult Warzone of Manhattan
The Pentacle has recently gained a foothold in Manhattan and founded its new Consilium in abandoned chambers under the Grand Central Station. While the young mages fight to overcome their distrust with the grizzled veterans the Mysterium attempts to take back their Athenaeum and the Guardians of the Veil stare at the precipice of another Austere crisis.
The Seers of the Throne observe from their Hallows hundreds of meters above the ground, guarding the Fallen World for their masters while juggling the increasingly more troublesome Pentacle insurrection and their own backstabbing colleagues.
The Tremere act in silence, draining the very soul of the Fallen World to feed the Seventh Watchtower somewhere beneath Manhattan, the soulstones of the former Councilors in their possession. Ansho come and go all over the island, denying mages of their greatest advantage over their foes.
Vampiric alliances of the Silver Ladder watch a war they can barely comprehend from the dimmest corners of Manhattan while the Lupine gangs of Brooklyn salivate at the thought of revenge against the mages who captured and experimented on their brethren.
Manhattan is a small island, but a mage’s work is never done.
Fallen World features:
Fallen World 1.0: We have been open since July, but since then we have made many changes to the game based on player feedback! New policies have been made in regards to alts, uncapping experiences, Sanctums, crafting, Perfected Materials, Legacies, Order Requisitioning, Status, Dynasties and much more! If you are a first timer or was looking to get your mage back on, the time is now!
Influence The Outcome: The mages of Manhattan recently saved the remnant of a Dynasty that has since become available for play. The Consilium has been formed and decides how to tackle the threats besieging the Pentacle from all sides. Deciding the direction of war as a Councilor of the Consilium or Voter of the Free Council, as a front line spellcaster or Sleepwalking Ansho explorer, there is much to be done and many things to explore.
Weekly Stories: Our team of storytellers is organized and equipped to provide the game with a lot of chaos and fun, running at least one scene per week in relation to one of the bigger plots of the game. We are also always looking for more people willing to run scenes for others!
TL;DR
M:tAw 2E! Manhattan! JOIN US AT FALLENWORLDMUX.COM PORT: 1984!
I made a new thread but the feedback we got from the previous one was not forgotten, it was taken to heart and it helped us improve and take the shape we have nowdays! Thanks to everyone who was so respectful and insightful in light of my shortcomings!