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    2. SunnyJ
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    • Following 2
    • Followers 4
    • Topics 8
    • Posts 249
    • Best 121
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    Best posts made by SunnyJ

    • RE: Descent Reboot

      @Taika

      How are you preparing for a Vampire game, set in a post-apocalyptic setting (where I am assuming violence is a more constant and reliable way to solve disputes and where there is a smaller presence of society and, therefore, societal punishment for it), to not devolve into a warzone, if you plan on OOCly cooperation?

      Are you sure multiple Princes is not going to dilute the title and the playerbase? Wouldn't the head of the Covenants (if those exist) fill these 'high authority' roles a bit better? Is there a reason to allow multiple Princes other than to let players feel good about the title?

      Is the XP capped? How do you plan on handling stagnation once 45+ dinosaurs (around 8 months, not accounting for Beats farmed through aspirations, plots and other means) have a stranglehold on the positions and are the law of the land?

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Dead Celebrities 2018

      Lee Ermey, 74.

      posted in Tastes Less Game'y
      SunnyJ
      SunnyJ
    • RE: Rusalka's Bad Idea: Single(ish) Sphere oWoD

      @HorrorHound Also, the Lancea et Sanctum is just the Path of the Night! The Sabbat has no equal! #shovelhead4life

      posted in MU Questions & Requests
      SunnyJ
      SunnyJ
    • RE: POLL: Super Hero MU Gut Check

      @bobotron Remember Jumbo!

      alt text

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: New Vampire Release

      @jennkryst I hope oWoD stuff doesn't change too much. Don't like it don't buy it. I want me some 90's insanity, please.

      posted in Tastes Less Game'y
      SunnyJ
      SunnyJ
    • RE: Fear and Loathing (Official Thread)

      @shelbeast Unfortunately, this was my experience as well, as I commented to a friend of mine as I left the place many moons ago. As it seems it was not an isolated event, there it is, I will give it the SunnyJ Seal of Scorn.

      Powerful stuff. Soul-rattling.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: Kaiju's List Updated May 2019

      Colorado was dope!

      posted in A Shout in the Dark
      SunnyJ
      SunnyJ
    • RE: SunnyJ's Anti-Sexual Harassment Guide

      @Arkandel Move away if you want!

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: [Original Supernatural/Vampire MUSH] Houses of the Blood MUSH

      Hi @Bobotron !

      First off, awesome to see you working on the project again! I have some questions!

      1. Do you plan on having any territory gimmicks?

      2. What about blood?

      3. If you are using WoD, are you controlling Willpower too?

      4. Are there Minor Templates? What is their role? Do you really need them?

      5. Are there going to be NPCs? Who is going to ST them?

      6. How do you plan on handling non-combat characters? Are they a viable template? If so, why? Are there systems for Mental/Social person peoples?

      7. Can I be the world's first vampire assassin?

      8. Is there anything like Prestations? Is it coded?

      9. Is there any sort of loot box system? We need one, Bobo.

      10. Are the vampires in your game more civilized, or are they the good ol' rawrrawrrawr, post pictures of your naked ghoul on the "Elysium" board and ride bikes all day long? You know, classic Requiem stuff.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: Regarding administration on MSB

      @ixokai Indeed. The moment I see people on pub chan going 'lol **** ****lord you ***** ******* here are logs lol' is the moment I go 'nope' and bail.

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Miami, Blood in the Water

      @carex Shouldn't this be evident? What is this the solution for?

      What I meant by my post is that I feel that rushing a game because FC seems to be on the downside and a newgame is on the upswing is not how @Sonder was successful, from what I have ever seen of her games. She has been reliable and a unifying force behind the curtains on Reach and Fallcoast, which is way easier said than done.

      Take time to develop your game and do not rush it. This might be the first time Reach has had a real competition, but use that as a motivator to make your game better, not faster, as a reason to to shoot yourself on the foot.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: How do you construct your characters?

      @tinuviel No there isn't. Don't let them lie to you.

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Miami, Blood in the Water

      @sonder Anytime! Wish you all the success!

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: The trappings of posing

      @arkandel I feel metaposing is a great way to feed others why your characters are doing what they doing, and letting your partner use that information thematically. If they realize my character is doing X because they are afraid of rejection, they can then guide the scene to approach that theme, instead of assuming my character is a dick because WoD bruh!

      Also, although I like to give others metainformation on my characters, I rarely hand over the core of these issues or why they as they are on poses. That is earned through RP.

      As a matter of time, if I had less time I might feel more strongly over long poses, but as is, I work while I RP, so 20~40 minutes lets me get a lot of stuff done.

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Blood of Dragons

      @hamstersonpcp This is so ill conceived. You should give this whole 'being sarcastic at online forums' some more thought.

      Having a bunch of superpowered people doesn't dilute the comic book theme (but having 20 Kryptonians in a game for sure makes Superman's emo over losing his planet feel quite less thematic, which would be a more apt comparison. "Why can't I make OC Kryptonians, bro?" Because it makes Superman look stupid. Also they are unfun).

      Having an army of supermodels who can fight in ASOIAF would make it feel unlike the books, which is not what some players are interested in. I don't even play this game, but this lazy accusation is just that. Lazy.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: Star Wars or Starfinder?

      Lacking a Starship Troopers AND a Silverhawks option, I GUESS I would go with SW.

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Crescent Moon Mux / New Orleans CoD Mux

      @shaggy This sounds absolutely disheartening.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: Vampire Requiem 2nd Edition Bloodlines Question

      @ganymede I'm with Ganymede. That game suffered for its lack of Bloodlines.

      In my opinion? Give each Covenant/Clan 3 or 4 available Bloodlines in your setting, so things don't get too crazy, but that way at least you have them available and players have a nice selection to pick from.

      Whatever you do, my suggestion is that you write some miniblurbs about them AT LEAST, ground them in the city and the Praxis. One of the main issues with Bloodlines that I've found is that they are thrown on the game like they will explain themselves, and that feels sort of weird to me? If you use the Khaibit, for example, how do they work in Los Angeles?

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
    • RE: Crescent Moon Mux / New Orleans CoD Mux

      @rucket Nah, I'm cool. @ThatOneDude just dropped by to embarrass himself after jumping ship off the other thread when proven wrong about that whole auspice thing.

      It is not the fact it is 2e that I find disheartening. 2e has some good stuff. I just thought it was kinda disheartening to imagine a world as @shaggy suggested might be the case, where people just make McWoD, 'Yo, the usual 2e WoD game' announcements. I am not saying this was the case, btw!

      If it is 1e or 2e, godspeed, game runners! I wish you guys all the luck in the world.

      posted in Adver-tis-ments
      SunnyJ
      SunnyJ
    • RE: Descent Reboot

      @thenomain Promethean is hard as hell to understand even on TT. If you didn't adapt them, I would understand. I just like the splat!

      posted in Mildly Constructive
      SunnyJ
      SunnyJ
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