@fatefan said in POLL: Super Hero MU Gut Check:
@tempest Would it be worth it to set up a game that had a more streamlined/less detailed approach to traits? I think this sort of question gets asked every now and then, but I'm always down for considering available options for FC-heavy games, especially if there's enough momentum/critical mass to get it realized.
I'm not sure I understand your question, simply because...
As far as I know "streamlined traits" is pretty much the standard around Hero MUs these days. You just write a couple sentences describing the important parts of your character's abilities/etc. Most people seem to have pretty much accepted that as the norm. The recent DC game tried to use actual RPG mechanics, and that was a rare exception, afaik.