Right? I just remembered I have a $25 iTunes gift card!
He looked damned good even while he was sick. I saw the lazurus video and tears started welling up.
Right? I just remembered I have a $25 iTunes gift card!
He looked damned good even while he was sick. I saw the lazurus video and tears started welling up.
I had nightmares as a kid from Creepshow 2, especially the "Thanks for the Ride lady!" One.
Tales from the Darkside's intro used to creep me out too.
I wish that wasn't the case, but it's all too prevalent. I think every Mu* should have a coherent story arc and the players should at the very least have some vague idea of what it is.
Anyway, the last Mu* I played that had a complete story arc was Wing Commander: Red Horizon. I think that was the name of it and that was before I took no mu* playing hiatus of about 10 years.
In the beginning, there was the confederation, the Union of border worlds and the Kilrathi factions. The confeds were busy squabbling while trying to fend off the Kilrathi. You know how that would turn out.....
The middle: The Kilrathi end up conquering the humans....both factions. Of course a resistance springs up and now there's an enslaved human faction. Which leads to...
The end: The resistance sabotages and musters up a force large enough to fight back against the Kilrathi and win! Yaaaaay!
And then they closed the game down.
Another one I can think of off the top of my head was Eubanana's The Greatest Generation. It basically was a World War I arc to test out the mechanics, then he started doing World War II campaigns. I think he even added planes and land vehicles.
I played a nurse and a couple of soldiers on there. Had big fun!
Not sure about stripping, but pole dancing definitely is!
Me and a friend were watching music videos and smoking. A Tupac video came on followed by a 50 cent video. I said to her "Oh my god! It's like Thug Heaven! Take me to thug heaven!" We started laughing hysterically. Whenever she'd see me she'd say "omg! It's Thugheaven!" This happened right around the time I started an account on SNARK/WORA.
It made more sense back then, but it's the name I had on the old board so...
Damn, I was thinking about trying No Return. The concept sounded great!
I know it's an RPI but I'm playing Valeska on Evolution of Esos mud. Its got a pretty small playerbase, but I need somebody I can go out and adventure with.
I wouldn't mind the spying if it was used like it was supposed to. That is to see what the players are doing and drop a plot on them. I think that adds a nice wrinkle to mundane RP. But we all know that's not what happens. Say several PCs are somewhere on the grid talking about something and you drop some nice atmospheric echos on them. That's a nice touch. Or people are sitting around not doing anything and you drop something nasty on them. But some people log out when a spontaneous staff run scene happens, then you're left with two or three people, from the five or six you originally had.
Anytime I staffed and decided to watch someone, I was immediately sorry. The things I have seen that my eyes cannot unsee...Staffing is a lot of power and so many people use it for the wrong reasons.
That's kind of why I was saying it wouldn't work. What would I be paying for in a mush? With a micro-transaction, I'd be paying for some fairly unique doodad that differentiates me from other players. In a mush, I don't need a doodad because I can describe myself anyway I want.
The strength of a mush and to a much more limited extent an RPI mud, is its only limited by your imagination. The downfall of a mush and even an RPI mud is, if nobody is doing anything be it players or staff, the game becomes boring. A lot of fingerpointing can happen on both ends, but it's a simple truth.
I don't see pay to play or micro transactions fixing that. I don't see micro transactions fixing anything really, only creating more problems. It's not so much a "waaaa, I'm poor" issue. I gasp play Second Life and put money into my account, just to feed my ridiculous shopping habit. But I also have a store and am a creator of content.
My issue is with story and actual rp. It seems this is more and more of an issue lately in the mu* community as the focus is more and more on code and doodads....that I have to imagine anyway, and not on the actual storyline. Then it becomes an issue of who has the best doodads while rp is shitty. Ok, all the good rp'ers are going to leave and the game is going to be left with shitty rp'ers with cool doodads.
But again, I'd wish anybody making a paytoplay mu* luck. But I sure as hell won't be playing, simply because I can do it elsewhere with a better result. I play mu*s to use my imagination.
There's a reason pay to play is also called pay to win though.
@Ide said:
@Apos, you're telling me people wouldn't pay to get an extra dot on their sheet faster than the other guy?
I'm not answering for Apos. I think people would pay for an extra dot, the problem is most people won't. It will create a disparity that the game itself just can't overcome. The people that won't pay will simply play somewhere else. That will leave the small group that did pay, who will inevitably demand more since they are paying. I don't think the mu*ing community is big enough to support the kind business model a pay to play game needs.
I think @Sunny is right, just paying for it alone would be a death sentence no matter what the money goes too. Anonymity + human nature already do awful things on free games. Attach money to it?
Edit: I think one of those optional reality dudes was Wes Platt.
San Juan by Night!
Puerto Rican shifters and Vampires!
Wepa!
Is she still the coder on that DnD mush? I forget the name of it, the one that has a huge number of people that idle in the ooc lounge, with like five people on the grid?
@WTFE said:
@ThugHeaven said:
Did this die or something?
Please don't tease like that!
I can't go to their site at all or is it just down?
@mietze Yes, this. Kind of remember it on Seattle, and faintly remember teenage Japanese lesbians (but I remember this on other Mu*) on Detroit, also heard about it on Denver, but never saw it. I think I remember them on a couple of dnd mu* as well.
Thing is just about every game had a "group" of players that played lesbians with other dudes and ran stuff for each other and hid out and ts'd each other....and were totally not gay by doing those things.
@mouse I think that was a running shadowrun joke on WORA. When I played Sabra on there there wasn't many female elves at all. I think it was a roving clique that rolled up highly skilled lesbian elves, but then it became Asian lesbians...I haven't played there in about seven or eight years and they were gone even then.
@Misadventure besides the highly expendible soldiers, you could have support staff: medical, engineers/scientists, diplomats, mechanics. Center it around the experimental xcom base and a "wtf is going on, fight the unknown, possibly evil aliens" story arc, along with prp's and i'd say you have a pretty viable mush.
@Coin I'm surprised it's not a thing after all these years simply because it's such a blank canvas. You could literally do a sci-fi mu* set in the now all the way to a far flung future.
Speaking of that I think an mu* based on xcom would be fun. Remember how you would die before you even got all your men out of your ship?