Best posts made by Wizz
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RE: Arx's Elevation Situation
@Three-Eyed-Crow said in Arx's Elevation Situation:
@Kanye-Qwest
I long for a time jump and all new PCs/new chessboard but I accept I'm in the vast vast minority. Maybe someday tho!I AM READY
MY BODY IS READY
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RE: Good TV
@Bobotron
Hers are definitely the hardest segments to watch during the first part of the season. The 4 Non Blondes scene in particular...it is really, really difficult to make you feel that many feels at once. It's still sticking with me like a month later. -
RE: Tanika @Age of Alliances
@Misadventure said:
@wizz I answered the question already. If you are only speaking of this specific MU*, I'd say don't bother with playing through the story that's already established. Again, whole galaxy of action, with years of undefined events to play through. I think it is a poor choice to allow the canon character, in the canon events for RP.
That's all I'm really railing against.
Put another way: You are Luke. It's down to you, Biggs, and Wedge. You have time for one run on the exhaust port. What do you do differently that is such an amazing expression of your creativity? Do you demand Wedge stay with his injured ship? Spend your Force points to save Biggs somehow? Ignore the idea of using the Force when suggested? Maybe not spend any Force Points on making that shot? Turn on Vader to finish him now? Fly away to to fight another day? WHAT DO YOU DO THAT IS SO DAMN IMPORTANT?
OH MY GOD THE POSSIBILITIES ARE ENDLESS, IT'S ALMOST LIKE IT'S UP TO US TO DO SOMETHING INTERESTING AND DIFFERENT AND PLAY OUT THE CONSEQUENCES, AND IT'S ALMOST LIKE THAT'S MORE INTERESTING TO ME BECAUSE I'VE ALREADY SEEN IT PLAYED OUT ONE WAY AND WE ARE PLAYING A GAME NOT WATCHING A MOVIE.
Edit: To use your hypothetical, what if you're Darth Vader in the trench and you roll a natural 20 or whatever, meaning according to the rules your shot just blew your son to smitheroons! HOLY SHIT EVERYTHING JUST-- no wait, Staff steps in and says "Yeah no, Luke's photon torpedoes make it, Vader you get knocked aside by the Millenium Falcon, OK GUYS LET'S MOVE ON TO EPISODE FIVE." Does that really not seem pretty asinine to you?
You've got how many years to RP whatever you like before the Battle of Hoth, or you could off Leia, let Han and Chewie go off with their money and not prove themselves, and so on. There is a story there that drew people, why alter it?
Because that story has already been told, how is it even remotely fun to just tell it again? That is what I was asking you, but you still aren't really answering and I feel like it's maybe because we're really on the same side of this argument and something is being lost in translation, so to speak.
I cannot, in all seriousness, think of why I would let a player decide on the course of the entire setting that has drawn players in the first place.
Because they're players, not an audience?
If I wanted an altered timeline, I would design it for its story value, announce it ahead of time, let players know that whatever will be different. I'd rather have players vote from offered choices and their own suggestions so design can matter for the long run, than hope the players will randomly prove that dice and their own designs will do anything coherent for everyone elses benefit without them being handheld constantly.
I do think playing the canon characters isn't a good idea. I do think allowing for more Force users is a good idea. If I was doing anything with Star Wars, I'd either change things up explicitly and with purpose, or find a place for my players to do their own thing, where they can affect the course of events, live or die by their own choices, and so on.
Yeah, we're on the same page for the most part.
Perhaps it would help to realize that since this is a Shout thread, i don't feel required to restrict myself to this one games approach, but rather to address wider questions related to it AND other possible places.
Again I don't think we're really arguing two separate ideas here, but there's still something that I don't think is coming across to me very clearly. If you were going to create a Star Wars game where there is inherently an element of chance in the system you're using and explicitly set the plot to occur alongside the events of the movies, what is it that drives you so bonkers about the idea of something different happening? I would think that's a feature, not a bug, to borrow our favorite phrase here.
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RE: Arx's Elevation Situation
@Roz said in Arx's Elevation Situation:
I am technically correct about EVERYTHING ALWAYS
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RE: Good TV
I relate to it differently, in that I went through an enormous paradigm shift in my late teens-early twenties. I was basically Nomi's mom prior to that, culturally speaking, because of some deeply held religious beliefs. Although I never personally inflicted that level of pain on another person, it's only because I never had the opportunity. I still have a lot of family like her, though, and they have had it in the time since, and the hospitalization stuff definitely brings their hate and the hate I used to feel to mind in a way that is deeply uncomfortable, but powerfully compelling. I hope that anyone with even a shred of human decency would be powerfully affected by Nomi's scenes, regardless of orientation or experience, so this shit is stark, but totally necessary and definitely good TV in my opinion.
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RE: Bobotron's Playlist (because why not)
Heroes and Villains MUX - Astronema (character staff)
...This is embarrassing to remember, but I was the Silver Power Ranger at H&V. (Also, a Silver Surfer knock-off, aaaaand I think an alternate-universe grandkid of Peter Parker or something ridiculous like that.) Probably the first MU* I ever played. Holy shit that feels so long ago.
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RE: Good TV
@tragedyjones said:
@Coin said:
@tragedyjones said:
Has anyone else been watching Mr. Robot? Currently airing on USA, it is a modern cyberpunk hacker-drama. I am actually really impressed with it thus far.
It's so Demon.
Don't you fucking dare make me want to play Demon, asshole. It may inspire a firebrand hacker Carthian Mekhet.
I just finished Episode 3, and holy shit do I love this show. If you look at it the right way, it's also very oMage.
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RE: Arx- Gareth
@Kireek said in Arx- Gareth:
@Roz Don't see the point of your quote, I mean why would you just repeat exactly what I'm saying?
Roz didn't quote you word-for-word. Read it out loud, in a sarcastic tone, and if you still aren't getting it and don't understand why some of us are feeling a little exasperated, there is just no hope for you bub.
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RE: Good TV
@Misadventure said:
Chances are that the cloaca isn't so much yours as the other end of the worm. You're just a meat
shieldsheath. haAHAHAHAH GROSS
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RE: Urban Shadows
I'm not necessarily familiar with it but I have read about it and it seems like a lot of fun.
If this is for a MU*, goddamn I am pumped.
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RE: RL Anger
Someone I used to be close with -- and almost had something romantic with -- just revealed publicly on Fbook that she found out her piece of shit boyfriend cheated on her, again. This was a dude who stole money from our very small group of friends and regularly invited other pieces of shit over to our "parties" (seriously, like five of us) without permission, and we had been pretty sure at the time that they stole from us as well. I haven't seen or talked to her in a couple of months now because of some unrelated bullshit between her and a mutual friend I met her through. I wish I could reach out to her, but I can't be sure what my own motivations are for doing so and I feel like she's probably being swamped anyway by a core of desperate dudes who have followed her relationship a little too closely since I first met her. I don't want to be one of them.
I wish I knew what to do about feeling angry and confused, but ultimately more I just wish I could help.
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RE: Turn Off Gifs?
Let the record show all parties committed an honest and genuine effort not to just post like a hundred GIFs in this thread.
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RE: Diversity Representation in MU*ing
@Sparks said in Diversity Representation in MU*ing:
@Warma-Sheen said in Diversity Representation in MU*ing:
Just keep in mind there are many flavors of POC who also have many flavors of culture. A lot of people forget the distinction between skin color and culture. I know a few white dudes with chocolate frosting. I know a few chocolate dudes with white frosting. They are people too.
Don't let fear of 'getting it wrong' stop you from playing a POC character.
You are way more concise than I am apparently capable of managing today; apparently I shouldn't have left the reply window in fullscreen mode and watched updates to the thread periodically while I worked instead of blindly writing a small novella while three more pages of thread materialized.
But, yes, this. Upvoted, and then an additional 99 more upvotes in spirit.
Pretty relevant TED talk on the subject of limited perspectives into the cultures of others and why that sucks, I really recommend it!
It also ties into a fantasy trope that has ALWAYS bothered me, that fantasy cultures are usually super-simplified in much the same way -- ie, dwarves are all miners and heavy alcoholics , elves are almost always archers and scouts and live in forest communes, etc. It's become shorthand because it's recognizable and writers are desperate for shortcuts sometimes, but isn't that problematic for most of the same reasons it's problematic in real life?
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RE: In development: pure OC superhero game
@ganymede said in Interest check: pure OC superhero game:
Have you looked into City of Mist? I see ads for it on my Facebook page all the time, and I was always a bit curious about how well it might work.
I own the book because the Fbook ads drew me in too, haha. Default setting is definitely more supernatural/occult than classic superhero, including a built-in Veil mechanic that might not really make sense for a classic superhero setting. But if you strip those things away, the system itself is pretty cool and basically allows for anything you can think up as a character concept/power set.
The only thing that would be really problematic is that the core of a character is the balance between Mythic and Mundane, ie if you have too much of one or the other you technically are supposed to retire your PC and they're supposed to be constantly in flux, which is another mechanic that doesn't really make sense for superheroes.
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RE: Vietnam War MUSH
I am legitimately confused by your reference to sci-fi games in the OP. Are you asking if a game literally set during the Vietnam War would be a good idea, or are you asking if a sci-fi game with a setting that resembled it would be?
For the former, no. I don't think there's a tasteful way to handle that even under the helm of someone who had a lot more expertise on the subject, to be frank.