My first reaction to seeing a ban on amputees is... 'Wait, does that mean no circumcision, or just no eunuchs?'
I think my brain might be rotted.
My first reaction to seeing a ban on amputees is... 'Wait, does that mean no circumcision, or just no eunuchs?'
I think my brain might be rotted.
@Ganymede When I work on a project and I invite feedback I personally don't mind all sorts of it. But then I'm not a stable genius so I never consider all the issues possible.
Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies. Fuck towing companies.
So... Mordhau exists. It is a first or third person multiplayer PvP medieval war game like Chivalry.
Even as an old man with slow reflexes I have fun on it. Kicking a door into a guy, knocking him down with it, and then decapitating him with my two handed war axe feels great.
It is super duper customizeable down to each piece of equipment you carry. There are no hackers yet. If anyone is interested I would love to play sometime. Setting up a discord and dying horribly over voice chat sounds like fun times.
@Auspice Your dad is inconsiderate.
@Taika Five families per sphere is way, way too many.
@Taika Well, I'm just spitballing here...
Have the Vampire Prince be a jackass who jams people into groups for territory reasons willy-nilly. There can be trading of group members back and forth and bartering and blahblahblah.
Or have some kind of mystical hoodoo linking people so they have to maintain X distance from each other or they start getting negative effects.
Or create 'cells' pre-cgen where people app in together and as folks fade out/quit playing open up those spots in existing groups so nobody ever apps in alone.
Or any number of things. There's all sorts of ways to force folks together.
Or
Has anyone considered forcing players into groups? If there's an IC reason to squash people together then at least you're making folks interact.
If you want to keep people energized you need to divide them into neat little chunks and shove them through the plot-sausage maker.
Form players into groups and throw as much plot as you can at them. How? There's lots of ways.
Each group has a player-ST - This is my favorite approach. Every group has a designated ST and is given a plot to run for the group. This can be static or a rotating position and the ST gets bonus XP on their charbit for their service.
Modular Plots - Write up a bunch of small plots and hand them off to PrP runners. They can be modified and repeatable endlessly to give players stuff to do. (You'd be surprised how a little window dressing can make the same plot look very, very different every time.)
Goal-based Plots - Every group must have a purpose/goal that they are working towards. Cleaning up a section of the city, obtaining a rare artifact, destroying a certain monster/group. Require a goal for every group and you will find that players will get a lot more out of their RP.
But that's just some crap off the top of my head. I'm sure folks actually running a game can come up with much better.
Regulated XP gain is important. Coming out of the gate with a massive XP monstrosity might be fun in the short term but it allows for very little growth or progression.
Balance is difficult but I believe those running this particular game have a good handle on it.
Mage needs some serious homebrewing if you intend to make it multi-sphere. There's a few ways you could go about it:
Rituals only. Mages can only do shit with prep time. This solves the 'walking juggernaut' nonsense pretty well.
Blood magic. Every time Mages use magic, they hurt themselves with injuries that can only be healed with time. The stronger the magic, the more damage they take.
Ultra-Disbelief. If there's mortals watching, nothing works. You can't bend the world in ways that the mundanes can possibly notice. Reality just resists. That only nerfs some spheres though, so... it's a mixed bag.
Capping. Cap Mages at X power level and don't allow them to go any higher. Other spheres will surpass them in raw power, but that's not really a problem since Mages have the most creative-usage stuff out there.
Number Cap. Only X number of Mages on grid. Forced small population. They can be godlike, sure, but they're also going to be outnumbered. When someone freezers, a spot opens up.
Any one of those would make Mage work a lot better on multisphere games.
@surreality Good luck getting your life sorted out.
Fuck Israel.
I'm not an anti-semite, I'm just against fascist ethnostates.
@Ganymede VC4 is quite enjoyable. It's not amazing, but it's enjoyable.
@BetterJudgment Yes, they've left. But the game will forever have their stank on it. They're better off just starting fresh and making a new game. It's like trying to rent out a house after the previous tenants shit all over the floors and wiped it on the walls. Sure, you can clean it. But you'll always know it was there.
If the game is set in Chicago, will you be requiring all law enforcement characters to take racism-based flaws?
Trolling aside, Chicago is a cool setting.
@Thenomain That's a pretty normal feature in MUDs/MOOs re: arm removal and lootage/combat applications.
So what has made the development of Miami so slow in comparison to other projects? Are you stripping out the entire codebase from Fallcoast/TR and starting fresh?
Most characters are idealized versions of what we want to see.
Men play women as idealized and women play women as idealized.
Men also play men as idealized and women play women as idealized. There are outliers in the same way there are 'character actors' in film and television but for the most part everyone is a star and everyone is a protagonist.
On the topic of sexuality, well. That's where things get murky. People are generally just... all fucked up. And putting a label on them just winds up with a ton of meaningless labels like a damn infowarrior car covered in stickers.
Arise, good music chicken, arise!
Have some Mongolian Folk circa 2015.
https://www.youtube.com/watch?v=yoGO8rDbYN0
Dream, by Suld