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    Best posts made by Lithium

    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      @sg It is a great RPG for at home and having fun, now you /could/ automate it actually pretty well. All the way down to the random chargen, which might be worth doing honestly, but it'd take a lot of time and code. An interesting project I might think about trying once I finish the game I am working on.

      @fatefan As for this, yeah, I am interested as well. I am assisting with code on one game, and coding (as well as writing, building, etc) my own or I would help.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Earning stuff

      I think it depends on the game system and what stuff /is/.

      Stuff is a lot of things, sometimes it's represented with xp spends, sometimes it's represented with plots and notes, etc.

      I'm of the opinion that stuff /earned/ has more value... but being able to spend xp for stuff can also be nice for those who don't have the time to run multiple plots but still want to have stuff.

      posted in Game Development
      Lithium
      Lithium
    • RE: General Video Game Thread

      I liked DA:2 I haven't touched DA:I yet, need to do that still. I didn't agree with some of the design choices, such as the change to elven facial features but I got they were trying to make them more alien and inhuman. As for the story and the NPC's, I looked at it as backstory, it was good backstory, fleshing out the theme of the main universe, and I loved it for that.

      ME:3 I just... I felt lied to. The endings were shitty yes, and I loved the game up to the last 20 minutes too like most people.

      Making all my choices not matter though? That did me in. I can't even replay through ME:2 anymore because I then know I'll have to replay 3.

      posted in Other Games
      Lithium
      Lithium
    • RE: Looking for potential staff for a Colonial Marines (Aliens) game

      @misadventure Yes it's an RPG that really benefits from miniatures and hexes or square grid map. That is the part that makes it tricky or annoying to do on a MU honestly.

      Also completely off topic, since I think FS3 will actually be a perfect fit for this game genre /and/ medium used.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: What Do You Want In A New Game (3-options)?

      I really really like #3

      #1 is good too because of the post apocalyptic vibes.

      posted in Game Development
      Lithium
      Lithium
    • RE: General Video Game Thread

      This whole TTG thing is fucked up beyond all recognition.

      Or it should be.

      But it happens far to often.

      posted in Other Games
      Lithium
      Lithium
    • RE: Fear and Loathing (Official Thread)

      @deadculture Considering the game is shutting down, this should probably be removed from Advertisements to begin with.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Make MSB great again!

      Make the advertising section essentially locked. Original poster can post things, but otherwise, no comments. Keep the rules on the advertising thread to a single post, that way it's all concise, creators have to edit their initial post to keep things up to date should they so choose to update it. That way it is /just/ an advertising thread. IF there are things wrong with a game that is on the advertisement thread, you can rest assured we can definitely create our own threads on the subject(s).

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Code Discussion: Ambiance Emits

      @Cobaltasaurus Here's the deal with Ambience Emits... you need a FUCK TON OF THEM.

      Otherwise they will repeat ad nauseum and just be annoying as hell.

      posted in Game Development
      Lithium
      Lithium
    • RE: Cheap or Free Games!

      Steam is also doing a huge Square/Eidos sale. something like 9$ for the whole Deus Ex collection is pretty sweet deal.

      http://store.steampowered.com/sale/squareenix-publisher-weekend-2016

      Also sales on Eidos and Final Fantasy games.

      posted in Other Games
      Lithium
      Lithium
    • RE: Armageddon MUD

      @wretched That was the RPI 'Haven'.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Make MSB great again!

      @ganymede said in Make MSB great again!:

      @lithium said in Make MSB great again!:

      Make the advertising section essentially locked. Original poster can post things, but otherwise, no comments. Keep the rules on the advertising thread to a single post, that way it's all concise, creators have to edit their initial post to keep things up to date should they so choose to update it.

      But this also bars posters from posing questions to the advertisers, and permitting the advertisers to respond to the same. While I understand that we can always PM each other, you are severing a legitimate form of communication. Further, not all advertisements are for complete games; they are also used to see the general interest of the members for particular games and to solicit assistance.

      Consequently, I disagree with @thenomain's synopsis. A cursory reading of the current Advertising Forum shows at least as many requests for help or feelers for interest as advertisements for completed games. Giving the poster control over what's in their thread is already an unspoken policy around here; there's no need to really change that. But I agree with Thenomain that it will take some genuine effort for us to, without policing, respecting the existing policies, let alone new ones.

      Otherwise, and unsurprisingly, I concur with @faraday. Make the Reviews section non-Hog Pit and move parts to the Hog Pit if warranted.

      I wouldn't use the advertisements board for what you are discussing. I would use the mildly constructive forum.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Code Discussion: Ambiance Emits

      @faraday I don't disagree with you. I also don't like ambiance emits either, I think they take away from the scene in progress which should be what people are responding to.

      My comment was if you're going to have them, which is not my decision to make as I don't have anything to do with the creation of this game, have at least a LOT of them so that they don't repeat.

      I don't need every other emit telling me about bike messenger joel riding by the window or whatever 🙂

      I would prefer not to have Ambiance emits at all, but if they do exist, have a lot of them and have them easily opted out of.

      posted in Game Development
      Lithium
      Lithium
    • RE: General Video Game Thread

      I can't play the remaster of Skyrim yet, not until some key mods get ported over... I can't handle Bethesdaface.

      posted in Other Games
      Lithium
      Lithium
    • RE: DC : Gods and Monsters MUX

      @misadventure I don't want to play an FC.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Make MSB great again!

      @arkandel And it /does/ happen here, upon occasion. Thankfully @Glitch was on the ball when it happened to me. I can only presume @Arkandel will be good about it too.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Earning stuff

      The only way to make this fair and balanced is to give everyone the same //OPPORTUNITY// to be special. They all don't have to /be/ special, they just need to have the same chances at being able to tell stories that make them special, or be special.

      That's when the cries of favoritism go large, and yes, there is also the idea that every PC is special.

      It's not one I personally agree with because we're not dealing with Table Top where the PC's are the 'heroes' of the story, they are just a //part// of the story.

      The hard part is making sure people understand this, and to come up with a way to make it all function as smoothly as possible.

      posted in Game Development
      Lithium
      Lithium
    • RE: General Video Game Thread

      Hooray! I just got my necro to 60 in the new season, contemplating turning the diff down from torment 1. I always level up from scratch at that difficulty but, my drops have been subpar this playthrough.... since I only play hardcore, prudence says get to 70... get the set, then ramp up the difficulty.

      posted in Other Games
      Lithium
      Lithium
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