@Ganymede , @Jaded :
Apparently my sarcasm was not detected even when I mentioned the TV head.
When the ShadowHawk came out though, in the original printing of the game it didn't do badly.
The original Jenner has shit armor and would actually be fucked up by a ShadowHawk, let alone getting in close enough for good medium laser range means that if the Jenner lost initiative it would be on the defensive and running from those 11 point kicks that would tear the Jenner's leg off.
For the original rules, 5/8/3 movement was not bad at all, and even if the jenner ran away (11 speed at a run) it couldn't outrun the shadowhawk's ac 5 or lrm's fast enough to not suffer significant damage.
So in the role of harasser and light hunter, it actually does pretty well.
The ShadowHawk doesn't hold up against anything bigger than it is though, at all. Even comparable mechs (Griffon's and Wolverines) are generally better armed and armored than the ShadowHawk and would take it down in the end.
Part of the allure of those original mech's though was that nothing was really built optimally. Everything had heat issues if you weren't careful, everything had strengths and weaknesses.
Not saying I like the ShadowHawk, I still feel it is a shit mech, but if played right and /not/ part of a vacuum it's weight can still be felt on the battle field.
BattleTech is very much team oriented and tactical in it's playstyle. As bad as it is, the ShadowHawk can still be useful... and it /sucks/.
Even the Griffin had a serious problem if you could get under it's guns, a standard PPC and LRM 10 are not good at extremely close range so it's even more bait to a light mech for example and it had heat issues if it popped off the PPC every turn and jumped or also fired the LRM's.
Also... Machine Guns are horrible in BattleTech, even half a ton of ammo and you are destroyed if it gets hit no matter where it's located pre-case. Flamers are also not good even if you use the heat transference rules because you generate more heat than you give.
Yes, they are nightmares against infantry but, honestly... it is rare that traditional infantry threatens a mech.
Also: Generating crits? Every weapon generates crits at the same rate in BT. If anything, missiles are even better for crit hunting due to amount of hits generated.