@bored said:
Those systems are very unclear and some people learned about them (presumably directly from staff)
Let me fix this. Staff told no one what to do. Players saw info and rumors and put in requests to track leads to hunt rumors on their own initiative. Like I said I don't talk to many folks oocly other than Galileo.
If one only looks at gain of commodity as the only value to interacting with other houses and that trading has no value outside of commodities, I don't know that adding more commodities fixes this. I'd imagine being in a pinch now means one would return the favor later but that's me.
Outside of MSB we only advertised on CoH, The others posted to us. The idea of getting NPCs and rewards and trades was pretty much all discussed here and I'm comfortable believing most active players visit from msb.
The trade - your one gain to get the commodity from another house to pay debt means break even. This is intentional. Its basically using any gain your house has to pay any debt incurred but asking players to rp the exchange versus staff just accepting the exchange. You're right 1 commodity credit and one commodity debt balances to zero. The PrP doesn't help with house interaction as a quick write off and is a more viable option mechanically I agree seeing it play out.