@arkandel said in FCs on Comic MUs:
@saosmash said in FCs on Comic MUs:
@arkandel I dunno, if you have an established rule that says no character squatting I think it's a lot easier to go "Hi there, you are barely meeting this FC's activity requirements. Please review our policy on character squatting.
Tell me if this scenario looks plausible to you.
Staff are conflict-averse; they don't want to get into the unpleasantness of reaching out to tell someone they can't have a character any more, explain why, dealing with arguments, etc. To dodge that bullet they make a rule ("you need to post at least one log every three weeks") to reduce this overhead on them since after that look guys, it's not us firing you, it's the rule! Only, of course, rules are way easier to trick than people as it's been shown very clearly in this and similar threads lately.
At that point staff have replaced a small problem with a larger one, but they still pick the easiest road for themselves - by not having to argue with people, rather than spare harm done to their game. That specific bit, this particular part is what makes them bad at their jobs. Anything before it is a mistake, and everyone makes those... ask any game runner. But at that point it's on them.
Does that make sense?
I mean, sure, obviously that's a thing that commonly happens. That's also just called bad staffing. You do need good staffing to make any sort of system like this work. There's no "this system will totally work even with lazy or conflict-averse staffers."