@Auspice said in Cheap or Free Games!:
Can be high and/or drunk and still have a great time. It's ridiculous, silly, and totally worth playing.
So just like real golf then?
@Auspice said in Cheap or Free Games!:
Can be high and/or drunk and still have a great time. It's ridiculous, silly, and totally worth playing.
So just like real golf then?
@fatefan
It is the same system they used for Starwars and most of their other stuff. I have a ton of experience with the system but none with the Metabarons in particular though I do have one of the supplements they put out for it.
As to the system itself I think it lends it self nicely to high action type of games, however opinions on it are pretty polarized as a lot of folks hate it.
There was a lot of drama. I played there for a while and while not involved first hand, it just started to sap the will of a lot of the players which characters in important positions and that trickled down until it slowly had people stop logging on. Fifth World opens and the numbers really fell, and eventually staff closed the doors. from what I saw it was not one big thing but more the death of a thousand cuts with smaller things. And well I do remember there being a big dust up between Custodius and some other folks. Sorry my memory is not good enough to give any juicy details.
While I like the idea of xp timers I really hate justifications, because to be they are pointless busy work.
Hell I remember on HM getting a page from a staffer saying how much they liked reading my justifications because they showed a lot of thought. I didn't have the heart to hell them I couldn't remember what I typed because it was just whatever popped into my head at the time I was sending the spend though.
I started gaming with consoles, Artari 2600 way back in the day so to me joystick or controller feels natural for games. I don't mind using a mouse as a controller for things like Baldur's Gate where you could do most things without a key board but my preference will always be for controllers.
@Social-Diseases said in POLL: Super Hero MU Gut Check:
@Bobotron said in POLL: Super Hero MU Gut Check:
@Social-Diseases
You mean an X-Men game set in Utopia, don't you?Pretty much, but there are non-X characters you could work there.
Like, the West Coast Avengers compound was open as Avengers Academy around the same time, The Order still existed, and there are plenty of lower-key Marvel chars who'd work fine in SanFran. There are only a couple of Marvel characters you can't justify removing from the New York area, but they ARE pretty big ones.
Also active in San Fran in that era would be Hellcat, (Patsy Walker- Hellstorm) and Son of Satan, (Damian Hellstorm). Pasty and Hank McCoy are even friends from their time in the Avengers and Defenders together.
I don't know of any game looking but you might try Roll20. I know I have checked out the place and seen lots of games looking for players for OTT. I never actually tried one so no idea of the quality or how well the site works from a technical side though.
@pyrephox said in Mismatched themes and expectations:
@arkandel I tend to think of thematic mismatch as an OOC problem, and therefore one that needs an OOC discussion as a solution. Using IC means to try and "correct" what is ultimately an OOC misunderstanding of the purpose of the game usually just breeds frustration and resentment on behalf of both GMs and players, and can particularly feel very disrespectful from a player's POV, where it can feel like the GM is just shitting over all your cool ideas for no reason you can see.
I agree to my thought have the OOC talk and make sure you are on the same page there then go through with the IC if the player still wants to knowing the likely result.
Otherwise you really do risk creating an antagonistic situation on an OOC level. Player might have very valid IC reasons for doing X so keeps pushing forward and Staff might have just as valid of reasons for not wanting X so pushes back. Repeat until both sides get so entrenched that the fight matters more than the result.
Where if staff is upfront and says, You can try X but it won't work, the player then can decide to either adapt or leave both of which are better than the antagonism.
I was talking about Orville with someone on a game and they said, "It is TNG with toilet humor." They meant it as a critique but in a lot of ways I agree with the statement but mean it as a positive.
Discovery for me was just underwhelming. It was not bad really, I watched the first ep on the CBS broadcast and if I could watch the others for free I would but nothing about the first ep drew me in enough to buy a service I was not already signed up for to watch the rest of it.
If they put it out on DVD I would likely pick it up if it was on sale.
Orville has consistently been entertaining for the three eps put out and while I am not sure I would pay for the privilege of watching it, I thought the first episode of Orville did a lot more to make me want to see more than the first ep of Discovery.
@Gingerlily
I love rolling composure to see how my character handles (ICly) unexpected situations, though I have noticed the people I RP being fairly split n the issue, some love it because it takes the scene to unpredictable places (which is my main motivation for doing it as well) some are take it or leave it, some complain the ooc message ruins their immersion, and than one who I rarely play these days, would get actively upset and that is one of the reason I think we play less is that our styles in regard to that did not mesh at all.
I just want to says thumbs up for playing Sunder, he was my favorite Morlock as a kid.
@lithium said in Interest check: pure OC superhero game:
@thatguythere Oh that Icons, that one has pretty high power levels too, I was thinking of one of the other systems I guess... there are so many now!
Yeah there are a few with very similar names, I know there are like three that all have sound effect names and I can't keep them straight to save my life.
@n0q
If you are looking for crunch have you thought about ShadowRun?
It has plenty of crunch in all four of those areas, and runs a bit faster than most heavy crunch systems.
@Wizz
Not in a coded object way but WoD games have done similar in notes, since the WoD books in places have had significant variation between different handguns for example, that the type of gun would be noted and the game stats would be noted.
My personal preference is somewhere in the middle, I would not want one set of shotgun or handgun stats but instead of eleventy billion real life models instead do things more along the line, light handguns do x, medium do y, and heavy do z, and a short list of what would be in each. Divide shotguns, rifles etc along similar likes. Just from logic a 9mm should not do the same damage as a .50 caliber but I don't think for game purposes there needs to be seven variations on a 9mm.
@Kireek said in Arx- Gareth:
@Roz Don't see the point of your quote, I mean why would you just repeat exactly what I'm saying?
On the off chance you are being serious and not a troll.
Human communication is not a science. So while you did not directly as for the information, your expressed curiosity while the subject was being talked about which to people with even the most basic social skills is seen as a request for more information hence asking. So yes you did not use the dreaded incantation of "Can I see your sheet?" but you also most definitely asked.
I think it could it is pretty simple to use and moves at a good pace.I am not sure on how much of a hassle Cgen since the table top games I have played with it used the random roll option which would likely not go over on a MUSH but I do know they had a point buy alternative.
Note: I played the Edition before the assembled edition but from what i have heard not a lot changed.
@thenomain Of if you're into the utopia aspect of Star Trek then this show is definitely going to piss you off. It's way grittier than anything Trek has ever seen before.
Exactly this without the Star Trek name I would be a big supporter of STD since it is a decent sci fi show. With the Star Trek name I cancelled my account with a few days left on the promo month I had because it was not worth watching because it was completely not what I wanted from something using the Star Trek name.
This is basically human nature though. People, not just MUers but everyone, are a lot more likely to complain about the negative than to complement the positive or comment on the ordinary. Just think of going out to eat for example, if you have a meal that fulfills your expectations but does not go beyond them, do you talk about it a lot? Most likely no. If it is a great meal you probably will mention it but not nearly to the extant you will hear people complaining about a bad meal.
MUSHing is like this as well, I ca have a hundred passable scenes and enjoy them all but I would rarely mention them because that is the expected result. So there is little need to mention what happened, in general human spend most of the time talking about things they did not expect to happen either positively or negatively. Employers don't often praise employees for showing up to work on time, it is expected, but me late and that is when issues start. Now if you are never late and never miss work time you will tend to get praised eventually once you have hit the point of going beyond what is expected since most people do have the occasional late day or miss time.
The expected tends to get overlooked.
On a more game related point this is why I tend to prefer things like critical hits and such, because they create unexpected moments that cause people to talk about the game later. When I am with other folks and we tell and retell old gaming stories it is always about the moments when good or bad the odd happened,. We never reminisce about the time we fought a balanced encounter and the dice were unexceptional and things went as normal.
@Gilette
For me personally I criticize form because it is the only clue I have as to what the intent actually is.
A better clue is behavior after apology but that usually requires opening yourself but to the possibility of being burned by that person again, so before even taking that step I look to form. It is not going to be 100 percent accurate but nothing is but I feel it is far better then just blindly accepting someone is contrite.
@kay said in Interest check: pure OC superhero game:
@thatguythere I'd love to be able to offer both because I think that'd make for a more entertaining chargen experience,
I have been on a d+d mush that offered the choice of taking a set array of scores to put into stats or the random roll method, so it is doable but not sure how much of a hassle it would be on the code end of things.
And some people are very anti-random roll c-gen so just random would likely drive away players even if that is my preferred method.