@Tempest said in Wheel of Time MU(SH|X):
@WildBaboons said in Wheel of Time MU(SH|X):
It's been a while since I've look at it.. but from what I recall and previous experience it's far too crunchy for what I'm looking for.
On a scale of 1-10 how much crunch are you looking for?
1 - Descriptive traits, no numbers no dice. (Comic MUSH)
3 - FATE, descriptive traits with minimal numbers and dice.
5 - nWoD, numbers and dice everywhere but very simplistic
8 - L5R, numbers and dice everywhere and lots of 'feat' type things to modify stuff. (Fuzzy here, only played L5R once, been a while.)
10 - d20 with feats, talents, spells, enchanted items (angreal), armor class, THAC0, etc.
I'm no tabletop expert, so my chart is probably off. Sue me.
Chart is not bad though I would say these ratings are based on a 1-20 scale since there are games like Traveller and Gurps out there that are much more complex than D20 not to mention any system ever published by GDW if we want to dig back into the mists of history.