As I was drifting off last night a series popped into my head, I am not sure it was mentioned before but definitely worthy of being said again if it has.
The Invisibles by Grant Morrison while I have never been a fan of his superhero stuff, (JLA being the one exception published in the USA, Zenith being the exception published in the UK) I have liked almost everything he has done non-superhero. Invisibles really is Grant at his finest I will admit the third series is not as fine as the first two.
Posts made by ThatGuyThere
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RE: Good Comics for People Who Don't Like Comics?
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RE: Changing Breeds: Durgar's Blessing
@Pondscum said in Changing Breeds: Durgar's Blessing:
@ThatGuyThere It was sliced off in combat.
You do realize that was not an answer to what I asked right as both of the situations I pondered can happen in combat.
And yes shifter regen can be stupid fast in all forms of WoD though that is kinda a big part of what they do.
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RE: Good Comics for People Who Don't Like Comics?
Some more non-superhero recommendations:
The 2003 -2006 Losers series. it was military/ conspiracy story, it was made into a fairly faithful movie of the same name.
The next three are all Howard Chaykin so YMMV but I always enjoyed his writing.
American Century set in the late 40s early 50s focuses on the travels of an ex-GI who finds no end of trouble.
Challengers of the Unknown odd conspiracy theory driven story but an entertaining read
This one is hard to find since it is from the early 80s and I am not sure it was ever collected so likely not something you will be able to hunt down but one of my favorite comic series ever, American Flagg, near future Sci Fi takes places after the corporate take over of America very 80s future though not cyberpunk. Main character is an action star actor whose series gets cancelled and he ends up becoming a cop. -
RE: Where's your RP at?
@Gilette said in Where's your RP at?:
Man, you said it yourself: you go to games because you can play a certain character you want to play there, not because the game itself - the setting, the rules, the atmosphere - attracts you.
Then we have a much different definition of snowflake. To me a snow flake is someone who decides that the rules don't apply to them or that they should be the only one allowed to have certain things.
In my case my char was built fulling within the c-gen rules and I fully acknowledge the right of every player to make the same choices I did in c-gen.
I am a firm believer in no one being a special case.
As to someone's motivation to play a game I fail to see how that is important in the slightest as long as they obey the rules of the game. -
RE: Where's your RP at?
@Gilette said in Where's your RP at?:
@ThatGuyThere said in Where's your RP at?:
Honestly most of the time these days I pick a game because it is a place to play the character I wanted to play, more than for the game itself.
This is kind of the whole problem. "I'm not here for the game, I'm here because it's the only place I can play my particular snowflake."
How is wanting to play a character automatically equal to that character being a snowflake?
Hell the last game I went to Fallcoast, I mixed so I could play Sloan. A character that is a pretty bog standard NWoD troll, Fallcoast was the place chosen because it was the only game at the time with NWoD changeling. What pray tell makes him a snowflake? I am pretty certain every ability he has is held by at least one other PC on the game.
I get inspired to play characters not games, that is just how my mind works. I would love to try out the Fate system Rifts game out there. Sadly I have no ideas for a Rifts character. If I come up with a character that fits elsewhere does that make it a snowflake because I find a game to play it? Or should I not play anything until I think of a character to fit into some other game? -
RE: Coming Soon: Arx, After the Reckoning
@Monogram said in Coming Soon: Arx, After the Reckoning:
This all just makes me think of Star Crusade and I start having violent tremors.
I think I just threw up in my mouth a little.
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RE: Where's your RP at?
@Ghost said in Where's your RP at?:
@Sunny Oh don't get catty at me about the fact that I feel strongly about my viewpoint on this topic. I've said plenty of times (in this thread) that I get the story crowd vs the game crowd. I do see other people's points on this topic, but just that without dice to resolve, up to the point of deciding character death, it sets an uneven playspace.
If you can't express your viewpoints without getting personal about it, then fuck off?
So you can insult the other side all you want but when it gets pointing out that is what you are doing it "becomes personal" ?
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RE: Where's your RP at?
@Miss-Demeanor said in Where's your RP at?:
When your favorite character in a book series dies, do you stop reading the series? Or do you keep reading and find a new favorite character?
You didn't ask me but I will answer sometimes yes I stop reading. Sometimes I do not. Honestly I recently stopped watching Criminal Minds because I got fed up with the growing trend of the past few season to fuck with Spencer for no reason. It depends on what draws me to the game, the game itself or the desire to play a particular character.
Honestly most of the time these days I pick a game because it is a place to play the character I wanted to play, more than for the game itself. I would not throw a fit if said character died but I likely would not replace it either unless my next character idea also was playable in the same game. -
RE: RL Anger
@Misadventure said in RL Anger:
Is "I don't care" the same as "don't get"?
So much this. I am well aware of social media and its possible constructive uses. I am also away of the pure drek humanity chooses to spew out given half an opportunity.
So I have FB that I set up while in college (back in the olden days when you had to have a edu email addy to even get an account) to keep in touch with people from my college years and avoid the rest.
Well except message boards but they are really ur-social media. -
RE: Changing Breeds: Durgar's Blessing
Was the arm removed as a mechanical effect or as 'flavor text' due to a large amount of damage?
If it was a result of a specific mechanic I would side eye the guy. If it was dueling flavor texts then meh no harm no foul no whistle play on. -
RE: Good Comics for People Who Don't Like Comics?
@Kairos said in Good Comics for People Who Don't Like Comics?:
Fables, which has been mentioned before, is quite good. I'll second that. I've heard good things about Saga as well but can't speak from experience.
I will third this, Fables in one of the best series in the 2000s though I can only really recommend the first 75 issues.
Add to this 100 Bullets, crime noir with a dash or 3 of conspiracy theory. -
RE: Politics etc.
@Ganymede
I did not end up playing there long mainly due to RL being chaotic at that time but I would add a number 6 to your list.
6. While politics were cutthroat on an IC level, on an OOC level the player base was probably the most welcoming, friendly and outgoing group of folks I have ever run into on a WoD game. They went out of their way to help newbies get involved and feel important, because influences were important I was recruited to help on a plot the first week I was on grid, and even received IC credit for what my char did, as a new player to the game that made me really feel like it mattered that I was around. -
RE: NO-GO IPs for MU*
@Catsmeow
As someone who runs a Rifts TT the mere thought of trying to automate and code that monstrosity of a system makes my head want to explode. Hell, the data entry for the skill list alone would be brutal since every book adds more skills. -
RE: NO-GO IPs for MU*
@bladesurfer
My guess on why that is different is that In Nomine was based on a French game, In Nomine Satanis/Magna Veritas, so while SJG did their version of it they also did not create the IP. -
RE: Web-based MU poll
As someone who voted no I will share my perspective. It is not so much a love for the client since I really don't care about that but I multi-game while I tend to stick to one scene at a time I often have multiple games open chatting and what not.
So a new game that is only available on the web is a huge barrier to entry for me because while it is on the web I still have to have my client open for the others. True I usually have a browser open any way but it frequently goes without being looked at for rather long stretches. -
RE: Roleplaying writing styles
@Arkandel said in Roleplaying writing styles:
For instance in my last PrP a player specifically told me he was observing something and rolled on it; I gave him a pretty detailed description along with (what was supposed to be) a glaring hint about a story element there. He even specifically mentioned that story element afterwards but drew the wrong conclusion. I didn't give him a second roll on that - because I think when it's revealed later on it'll be a nice forehead-slapping moment.
I agree with you here, I will bend over backwards to make sure that the PCs get all the clues that are needed to continue, though if with all the info they decide to jump to the wrong conclusion I let them. i will work out another way to steer them to back to the plot as needed but to me there still has to be some parts where the players have to think. Characters can has the big brains and use skill the player does not have to find the clues, to notice things the player never would, etc but at some point the player has to be the one to piece it together to get to the end result.
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RE: Roleplaying writing styles
@Sunny said in Roleplaying writing styles:
I used to think it was lazy storytelling to do things like 'hey, you know guys, don't forget you saw X at the last crime scene, too...' as a GM, but it's not. It's really, really not.
I tend to do this a lot, it used to drive bug me but then i realized something from the other side, as a player my gaming either MUSH or TT is a fun past time and while I will remember things it is not life or death for the character it is frequently life or death and given scheduling there or often times when significantly more RL time has passed between scenes then has passed IC, so to me giving the reminders makes sense because while the players might forget a detail it is less likely the characters would.
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RE: Roleplaying writing styles
@faraday said in Roleplaying writing styles:
Jane attempts to sip her tea, providing Rick doesn't knock it out of her hand in mid-sip.
The big difference I see is that in the vast majority of cases Rick wouldn't even consider knocking the tea out of her hand. However if Carl is maneuvering to block Rick from leaving then it could easily be seen as Rick having a reason to avoid being blocked in.
Now if the tea had been poisoned and Jane's drinking it could have a major impact then yes she should phrase it as an attempt. -
RE: Roleplaying writing styles
@Arkandel said in Roleplaying writing styles:
. Or at the worst case scenario, roll for it.
Rolling is never the worst case, at least not for me, it tends to be the preferred way to settle things.
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RE: Roleplaying writing styles
@EMDA said in Roleplaying writing styles:
B) Carl approaches Rick, sidling around to stand between the other man and the nearest exit. Crossing his arms, he asks, "Where were you on the night Christy was murdered?"
I'd want to play with the Carl in B way more than the Carl in A.
While I somewhat agree on your point on pose style, in a scene I would have huge issues with pose B. The reason for this is the assumed success that impacts what my character can do, by getting between Rick and the exit. To me this is power posing, granted not a horrible example of it but still unless you are dropping dice on the athletics roll pose the attempt let the other PC pose weather it succeeds or not.