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    2. deadculture
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    • Posts 533
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    Posts made by deadculture

    • RE: Fading Suns 2017

      @packrat Take your time. Losing a loved one is never easy. Especially if it's someone you've been very close to.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Internet Attacks? Why?

      @lithium
      alt text

      In short, I guess I'm a sociopath when it comes to gaming.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Internet Attacks? Why?

      @surreality I invariably get Achiever/Killer because I am like that: I will amass enough gold in a MMO (not a MU) to afford to fight others.

      I did it on Ultima Online in one of those free shards that exist based on T2A. I got a quicksilver relic, sold it for 40M and spent my money buying PvP gear and training up chars.

      I had fun while it lasted, but I lost my house and about 24M of gear so I called it quits, especially as I was focusing on real life pursuits at the time.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Pitches for plots and characters

      @lithium said in Pitches for plots and characters:

      I don't tend to write 'plots' out, I don't trust myself to be able to think up /everything/ that people might do to plan for it ahead of time.

      So I start with an idea, I give the players one start point and then I cut them loose and fly by the seat of my pants.

      Most of my plot characters are developed as characters, so they respond to the actions of the characters and do their thing while the PC's do their thing.

      It hardly ever goes the direction I thought it might go to begin with, but it's a lot of fun for me and my players.

      I just write a theme, the conflict, the possible common interest the participants have and maybe rewards. I like to do rewards if the person has consistently been put through the grinder in a plot.

      I plan basic structure, but then there's episodes where @Livia's character turns on a devotion and walks through a firebomb trap and comes out unscathed; I knew she had the devotion and that it was a possibility, and even so it was a moment of sheer awesome. I think everyone had fun that scene, despite something that happened on the OOC/administrative side of things that weighed against it -- and made me eject the plotline before it was actually supposed to end.

      @Auspice's character nearly got torpored twice in a series I ran. She got a nice relic sword out of it.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Deadculture

      @kanye-qwest I didn't block you. Let me figure out what happened.

      edit: I fucked up when I used the roll down menu.

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Fear and Loathing (Official Thread)

      So when did the Girl Scout Cookie tradition start? Asking because I have no idea.

      posted in Adver-tis-ments
      deadculture
      deadculture
    • RE: Fear & Loathing Shout

      @pog You'd have been given an exclusive Swiss 24K gold watch to celebrate your entry into the club and a zombie cast in gold with BEST GHOUL written on it if she asked, probably.

      I could not get you rocket launchers, though, my bad.

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Pitches for plots and characters

      @surreality What I do is write plots based on the songs I'm listening at the time. It's great inspiration. Like if I want to write something that's more oriented towards investigation I'm going to listen to sad music.

      I don't know why, it just works.

      If it's action, it depends. Hard rock/mainstream rock for modern/WoD, power metal/folk for fantasy/space fantasy.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Fear & Loathing Shout

      @loakey said in Fear & Loathing Shout:

      My great woe is that Sariel didn't have the chance to embrace Rocco. But at least he gets to be Ghoul of the Year 2017, since Sariel got disqualified.

      The tiara she got was better, anyways.

      Thanks to your character I managed to stomach through an entire season of Reign because of the PB.

      Also, yes, it was a great tiara!

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Pitches for plots and characters

      @arkandel said in Pitches for plots and characters:

      I thought it'd be fun to have a thread about concepts of both characters and plots that others could use.

      SUICIDE SQUAD: A mysterious coterie of vampires rolls up into town, unannounced, unrecognized. Behind, and after their wake, a string of brutal and seemingly suicidal incidents. Will the protagonists investigate the underpinnings of this intentional breach of the Masquerade in the Praxis?

      Conspiracy: Task Force: Valkyrie receives a strange order: to assassinate a normal, regular mother-of-two who works at a drugstore. Who wants her dead? Why?

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Fear & Loathing Shout

      @pog said in Fear & Loathing Shout:

      @deadculture I'll be hiding behind Sariel, but just know that I'm thinking really mean things in your direction!

      You were going to be Baby Devourer anyway.

      That's like being a childe by proxy. 😉

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Fear & Loathing Shout

      @pog pops fangs

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Fear & Loathing Shout

      @loakey said in Fear & Loathing Shout:

      The Littlest Devourer here. I had a great time interacting with you with Sariel when you were Lucian. You were always supergreat about running stuff, and I hope to see you around elsewhere.

      ❤ Sariel.

      posted in A Shout in the Dark
      deadculture
      deadculture
    • RE: Fear and Loathing (Official Thread)

      @kamikaze said in Fear and Loathing (Official Thread):

      What is this hog pit thing? O.o

      Caveat emptor: you won't like all that you'll see there.

      You also lose 0.00045% of your soul per post.

      posted in Adver-tis-ments
      deadculture
      deadculture
    • RE: Fear and Loathing (Official Thread)

      @apu It's a series of factors probably best not discussed in its advertisements thread.

      posted in Adver-tis-ments
      deadculture
      deadculture
    • RE: The trappings of posing

      @tributary In most games, I don't really grab a good idea of another character in the first scene, especially not if it's a bar/social scene.

      I like the one-on-one kinds for that. Then you're directly seeing what the character is on about.

      That said, here's something almost everyone hates, but that always gets to me: attempted persuasive/manipulative fluff on the pose to justify your character's speech.

      Even when it's an evident manipulation.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: Random links

      @auspice Hopefully this convinces laptop OEMs to start acquiring AMD Ryzen chipsets, because I'm really looking forward to something I can customize with a Ryzen 7.

      posted in Tastes Less Game'y
      deadculture
      deadculture
    • RE: Random links

      @auspice This flaw exists since Skylake and I'm surprised they didn't fix it already.

      posted in Tastes Less Game'y
      deadculture
      deadculture
    • RE: World of Darkness -- Alternative Settings

      @packrat WoD somehow mires itself in so much mechanical bullshit an easy 30-minute fight turns into a spammy 5 hour fight and the ST is left with a headache at the end.

      I've never been so tired as after STing a combat plot in WoD.

      And Pendragon is about 3000x worse, for its fatality rate.

      posted in Mildly Constructive
      deadculture
      deadculture
    • RE: World of Darkness -- Alternative Settings

      @sockmonkey Actually that would be somewhat interesting to see. So you're not crazy at all!

      posted in Mildly Constructive
      deadculture
      deadculture
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