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    2. Lithium
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    Posts made by Lithium

    • RE: RL things I love

      @arkandel There was a 5e game that was up for a little while, but the head wiz was a complete fucking psycho who would make beautiful comments like:

      Rape isn't so bad in an apocalypse, the women get protection for providing a service.

      And other gem's. I had heard there was another 5e game in the works, but I dunno what happened to it if it's stalled or doa or what.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Vampire Requiem 2nd Edition Bloodlines Question

      There is plenty of stuff just in CoD and Blood and Smoke that are broken (Ie, Swarm Form) that while I respect the decision to not bring in crazy home brew conversions, and the purist in me thinks the straight clans are plenty fine on their own without bloodlines, your game /will/ be smaller without them and it will still be broken without HR's. Depending on how you feel on that should determine your reaction.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Comfort Food...

      Thank you Whataburger for destroying my waistline, I mean it.

      I really do...

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: RL Anger

      @arkandel said in RL Anger:

      I also call that "taking people's stuff".

      Our government is very good at taking people's stuff. The cops can take your stuff, and sell it to fund whatever they want, without any real reason whatsoever. It's pretty bad.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Armageddon MUD

      @wretched That was the RPI 'Haven'.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Diceless/Stats Optional

      @botulism The best diceless system in my opinion is Amber Diceless. You could tweak that to fit nearly any genre, by just removing the Amber themed powers, and making your own to fit the theme. As with every (that I know of) diceless system, it is heavily dependent on ST Fiat though.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Armageddon MUD

      @alexrocker Anyone who goes to Dark Sun should know the theme is brutal.

      That doesn't mean people should be OOC dicks.

      Which is reinforced by just the /manner/ in which things were addressed here, for example: fee fees.

      That is insulting, it's reducing someone's feelings to the level of baby talk, which is nonsense. Which indicates that the person writing it? Doesn't actually care what others think or feel about the subject and shows a complete lack of respect.

      I love Dark Sun, it is by far my favorite setting, but just because someone doesn't know something OOCly, something they would most definitely know ICly does not mean they should be abused etc.

      It's not inclusive.

      It promotes a culture of abuse and ostracism on an OOC level.

      It keeps the game from growing as quick as it could. There are a number of awesome RP'ers who just literally do not have the time or inclination to deal with OOC abuse like that.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: Star Wars or Starfinder?

      @ghost Level based systems can work in MU format, they just require either A) Very active staff, or B) An easy path for people to run 'Adventures' so there can be character advancement outside of staff run plots.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Good or New Movies Review

      @coin said in Good or New Movies Review:

      @ortallus said in Good or New Movies Review:

      @coin Carefuly, Lithium is perfect. She's never wrong or off. If there's a problem, clearly it's you.

      Been sniping with @Lithium long before you came around. Get your own damn hissy fit to participate in.

      LOL I love you @Coin
      I mean that.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Internet Attacks? Why?

      The bartle test has a lot of questions that don't really appeal to me one way or the other but... it gave me:

      73% Achiever
      53% Explorer
      47% Killer
      27% Socializer

      I think my definition of the 'killer' archetype may be different than there's perhaps.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Internet Attacks? Why?

      @thenomain Well part of the problem is that people don't fit into any niche completely. I enjoy PvP, I do not enjoy 'griefing'. I am pretty anti-griefer. As much as we try to put people into clearly labelled boxes, we are not boxes.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Good or New Movies Review

      Oh dear. Here we go again. Starting to think @Cirno has snuck back on.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Good or New Movies Review

      @coin Not really a spoiler but whatever. Happy now?

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Pitches for plots and characters

      I don't tend to write 'plots' out, I don't trust myself to be able to think up /everything/ that people might do to plan for it ahead of time.

      So I start with an idea, I give the players one start point and then I cut them loose and fly by the seat of my pants.

      Most of my plot characters are developed as characters, so they respond to the actions of the characters and do their thing while the PC's do their thing.

      It hardly ever goes the direction I thought it might go to begin with, but it's a lot of fun for me and my players.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Internet Attacks? Why?

      @surreality As a Killer archetype, I agree with this completely. If you won't let me /build/ stuff or /change/ stuff or do /anything/ that makes me feel like I have an impact on a game, then what else is there left to do? I hadn't thought of that in that way, I am not a rampant pk'er but I definitely do not have any qualms about it. I try to handle it ICly and via the nature of the character/splat, but I do not feel that Death ends stories, it only alters the participation. The story continues.

      I do not however, tend to understand how assholish people can be on games though. It just boggles my mind when someone sets out to /fuck up/ everyone else's fun.

      posted in Mildly Constructive
      Lithium
      Lithium
    • RE: Health and Wealth and GrownUp Stuff

      Cannot possibly agree with @TNP any more here @Auspice Get it checked out before you buy it.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Across Time and Space MUX - Dr. Who

      @Botulism Could be a good game, but I'd personally want some sort of system for conflict resolution.

      posted in Adver-tis-ments
      Lithium
      Lithium
    • RE: General Video Game Thread

      @packrat I play Don't Starve Together with my SO, we have a blast trying to fend off those wolves. And the trees, omfg the trees, just learning I needed to plant a tree to fend them off was accidental. I was killing them with torches. It was not easy. LOL.

      posted in Other Games
      Lithium
      Lithium
    • RE: Good TV

      My SO started watching Noragami Season 2, without me, much disappointment ensued.

      posted in Tastes Less Game'y
      Lithium
      Lithium
    • RE: Fear and Loathing (Official Thread)

      I just think having advertisements for dead games is misleading. It's one of the major problems with places like Mudconnect.com.

      Not saying it needs to be moved immediately just... we may wish to clean house a bit.

      posted in Adver-tis-ments
      Lithium
      Lithium
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