@Kay said in What Types of Games Would People Like To See?:
I'd kill for an all original concepts superhero game. All OCs, no DC universe or Marvel or anything.
I had one up, all originals, a couple months back. It got all of two people that showed up, one completed CG even.
It was an Andromeda strain meets Wild Cards meets WoD feed the beast mentality.
A bio terrorist attack hit Detroit, over 50% casualty rate. 75% of the remaining in a certain vicinity were just mutants (blue skin, or three arms, or grotesque, just some visible mutation). Two years after (present) some others showed signs they had powers. (PC's mostly, and villains). They had powers but if they didn't use their abilities, they grew melancholy (gained apathy), too much of that and they gained a rage (uncontrollable desire to use it), and too much rage they became primal/raw power (I was watching gun sword a lot, it was fitting).
Lots of meta to deal with, but basically 10 years back there was an incident in a town called Ten Ravine (Wyoming, actual town is like Ten Sleep). Andromeda strain, it pretty much killed everyone. So there's bits of this stuff out there, 2 years ago some Nutter fired it on Detroit (Wild Card when the alien agent was first released). Players begin as basically victims that have to feed the beast and use their abilities as they are awakening.
I don't like mega power can't be hurt (my ability is phasing, no one can touch me, or force field, no one can tough me, or zero energy super power no one can touch me), everyone was good in some aspects and vulnerable in others. It used FS3, I coded in a switch that checked the five choices and gave bonuses as appropriate in opposed resolution.
OC super game sounds fun, but I think it need not be made in silo, the silo ones aren't making it. OC supers needs a team of developers, theme and otherwise.