I would consider the Bradley Cooper thing a whole special separate breed of stupidity, and that is thinking actors are necessarily anything like a character they have portrayed.
Posts made by ThatGuyThere
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RE: Fanbase entitlement
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RE: Fanbase entitlement
@Coin
I did but I have matured since then and this is not the hog pit so I will refrain from name calling in kind. -
RE: Fanbase entitlement
@Coin
No entitlement there. I did not expect you to not do I think you had any obligation to.
though that was a nice effort. -
RE: Fanbase entitlement
@Kanye-Qwest
I don't consider anyone who gets paid to make up stories a victim unless someone is actively stalking them.
otherwise they are just people that other people are commenting on their work.@coin
Lick me where I pee. (Note I purpose wrote that instruction unclearly to add extra annoyance.) -
RE: Fanbase entitlement
I think the term entitlement has gotten a bad rap, because of the common laziness. The actual negative phrase originated as "false entitlement" but people being lazy shortened that to just "entitlement" and well the politicizing of the term to use it when entitlement is legally there but the speaker wishes it wasn't. (Most often in conjunction with social programs)
As far as fan base entitlement goes I tend to be on both sides of the issue, no one in entitled to demand another conform their creative work to their wishes, and no artist of any sort is entitled to an audience. If Joss Wheedan or GRRM decided today to say fuck it and not produce a single thing ever again that is there right, or if the want to end a franchise with rocks fall everyone dies, that is also their right. (Of course depending on the contracts for the property involved either networks or publishers might have a say but you know what I mean.) that said it is also the right of every fan of their works to express an opinion on them.
"Fan Entitlement" is not a new thing. Sir Arthur Conan Doyle killed of Sherlock Holmes because he wanted to right other things, fans has hissy fits and pretty much badgers him into bringing Sherlock back, all this happened over a hundred years ago.
If you in a creative industry I can see getting sick of dealing with fans, heck i get sick of dealing with other fans of things I like quite often but no one is forced to take that job nor is fan behavior and culture a secret, I have no sympathy for the Wheedon, GRRM, Gaiman or anyone else they had to know what they were opening themselves up to in the choice of their career after all the Sherlock thing happened well before any of their births. -
RE: Historical MU*s
@Lotherio
Yeah the Louisiana purchase area was French, then Spanish for a shot while then Napoleon strong armed it back to France shortly before selling it to us.
We also butted heads a lot with Spain over Florida before we got it and Cuba, so while Spanish American conflict is pretty prevalent in the era you are seeking the actual war didn't happen til later. -
RE: Historical MU*s
I think a lot of the reason for that is the most westerns in other mediums are set in that era as well. So western fans tend to think of that as the default setting.
And I think you mean Mexican American war not Spanish American.
Spanish American started in 1898 by which time the west was fairly tamed and normalized. We got the Philippines and change.
Mexican American is the early 1850s. We got one third of Mexico and it became the American Southwest. -
RE: Fanbase entitlement
@Arkandel said in Fanbase entitlement:
Would fans be right to be upset about it? Is that the wrong kind of entitlement?
Yes they would, but the fans that liked it would also be right to say it is awesome.
I might be a minority but I have zero sympathy for creators that fans bitch to for various things. If you put something out for public consumption people who consume it and are dissatisfied for some reason will complain. Creative content is just another consumer good.
The biggest difference to me is that Gaiman and Weedon etc are handsomely compensated for their troubles where as for most good people end up complaining to some poor bastard stuck working behind a customer service desk.One thing I do think is that fan entitlement has become a term like SJW that get tossed into any conversation near the topic as a weapon. To use the New Ghostbusters I was accused of fan entitlement when I said I wasn't going to see it, the reason I stated for not wanting to see it was that I hadn't enjoyed Melissa McCarthy in any role since Gilmore Girls. Not sure how that makes me "entitled" instead so someone not fond of performances but there you have it. I found this more amusing then anything else since for this particular franchise any good childhood memories have already been sufficiently tainted by Ghostbusters 2, which happened back in my childhood as well.
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RE: Pokemon Go
@Vorpal said in Pokemon Go:
I chose team Instinct so that I could wear yellow in honor of the garb of the original Pokemon trainer, April O'Neil, who was able to find and train four Wartortles to protect her along with their Raticade mentor.
Or I chose yellow 'cause I like yellow. Maybe.
/ComicbookGuy mode on
Best. Post. Ever.
/ComicbookGuy mode off
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RE: Making a MU* of your own
@Apos said in Making a MU* of your own:
Anyone that takes staff for granted like that generally are the same people that would never ask themselves, "This character concept/plot/RP is fun for me, but is it fun for anyone else to interact with?" I just don't understand. If the person making a character wouldn't want to interact with it, how can they expect anyone else to want to do so in a collaborative storytelling environment?
I disagree with this point somewhat. When I make a concept or come up with a PrP idea my primary focus is on is it going to be fun for me. Then I put the details out there and let folks decide if it is fun for them.
I freely acknowledge no one ever "owes" me RP or participation in a plot in any way. And if a char idea does not pan out I will move on to the next one no harm no foul. However it is on each player to look out for their own fun. This is why I love wiki character pages it lets me get an idea of the character so I can make a (semi-)informed decision on weather RP with that char will be likely to be enjoyable.
I love me collaborative story telling but an essential part of any collaborative process is being able to discern those you will not enjoy working with and in a hobby situation then avoiding them.
Now staff ideally should also patrol concept and plot ideas so that they fit with the game as a whole but that tends to be a rather scattershot proposition. -
RE: The Descent MUX
@Arkandel
I have run into a lot more of those problem players being PvP types then not, hence my avoidance of places with an emphasis on PvP.
I fully support those who make games to focus on what they want to focus on , but as pertains to this thread, to also state what that focus will be clearly. -
RE: The Descent MUX
@Admiral said in The Descent MUX:
Games with PvP allow you to avoid PvP by simply avoiding conflict with your fellow player.
and what about characters that are aggressors? With in the last two years on games with a general focus not specifically PvP or anti PvP I have seen multiple public scenes where people enter the scene specifically to create conflict. . My favorite example recent random player aggression be and another player are in a closed public business, other player was the owner and established it was closed and empty except those PCs present the IC time was at a point where business was ICly closed, it was a two person scene said folks burst in to start shit, because "We figured must be bored." Pro tip we were, then got all pissy when I simply called for a pause to wait for staff adjudication 'cause my spirit mage was going do spirit stuff.
Exactly how can that style PvP be avoided?I have nothing against PvP games but I do prefer they be clearly labeled as such.
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RE: RL Anger
well since the topic has continued I will though out my two favorites from Arkansas,
Climax Springs
Toad Lick. -
RE: The Descent MUX
@Admiral said in The Descent MUX:
It's a shame that people take 'PvP is allowed' and 'if you PK, let's make it drama free' and turned that into crying about it being a PvP game.
Where are the people crying about it? I just took it being mentions in the primary (first) goal as meaning that was the focus, and decided it wasn't a game for me.
Heck Taika brought up the issue meaning people were thinking it was a PvP/PK game no one mentioned nay crying til you just did.
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RE: Pokemon Go
@HorrorHound said in Pokemon Go:
Seriously though, uh, do churches actually act like this? This makes me think of stories from the Red Scare days, I mean, I shouldn't be surprised, I am, but I shouldn't be.
As someone who lives in the Bible belt I can honestly say yes. I have been told I am going to hell on the street for among other reasons my denominational choice, the t-shirt I was wearing, (This was in college in the mid-90s I was wearing a black t-shirt with three frog croaking, "Bud." Weis" and "Er." a la the commercial. The exact phrase was, "wearing that shirt could imperil your soul.") and I could go on.
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RE: The Descent MUX
@Taika
You don't suck you phrased things unclearly, there is a big difference between the two. One of the hard things about the internet is that is informal writing among strangers. things tend to get written more like they are spoken but without familiarity and non-verbal tells messages can get lost.
After reading you clarify what you mean I can definitely see how you could get that from what you wrote but you also can get the interpretation that is seems I and others have gotten.
That is why I used the specific examples to show where the miscommunication happened, and it is an easy thing to do, you know in your head what you want to say so when you read it , your brain goes to that, other readers do not have that info.
My best advice for things like policies and advertisements would be to write them up, then do something else for an hour or so get your brain out of the space it was in when you wrote the policy then go back to it and reread it. If it still sounds like you want it to it is likely good, if you notice spots where it needs editing then congrats you caught an issue before it escaped into the wild. -
RE: The Descent MUX
I must say that the impression I got from discussion here was that it was going to be a pvp centered game.
after all in the first post the thread one of the goals, in fact the first goal listed which tend to imply primacy was,@Taika said in The Descent MUX:
Goals:
- Fostering a community of cooperative storytelling, with a lot of open communication about end goals and things people want to seee happen with a scene. PvP happens! And dramaless PK scenes will get xp goodies. Less drama; more communication and cooperation!
that combined with a focus on Boons and territory, two other facets of MUs that thend to be associated with a PvP environment and another comment from the the same first post that can be seen as dismissive of social rp in general:
- A setting that makes even coffee shop rp into a plottable topic! Want coffee with your friends? Sure! Go to the old warehouse, wade through a few draugr or revenants, and -get that coffee-. Then sip it while healing and snubbing others that have no caffeine. Or use it to barter for important things. Like bullets!
From this I pretty much figured it was a game where the primary conflict source would be other PCs as opposed to staff plots or PrPs.
My advice would be to always put what you want to have the game focus on first when you have an add or a discussion since that is what people with tend to remember most. -
RE: Pokemon Go
@Vorpal
I agree with you 100 percent, playing a game or not know where you are going.
I like in the US, and live in a very safe small city, (125 K) but even so there are parts of it I wouldn't venture into after dark.
I can understand the gotta get them all mentality, trust me I have gone into flea markets in places I felt unsafe in the daylight because I heard there was neat comics there cheap. (There was.) But go in groups and be safe about it. -
RE: Pokemon Go
@Thenomain States my position better then I did.
When asked about donateing money I tend to reply no politely, or in the case of it being a cause I support occasionally yes. But again do you want to donate x amount of money is a yes or no question. What is your e-mail is not.
I will gladly go above and beyond answering the scope of a question, like when asked "Do you know the time?" rather then yes I give the time because the yes is then implied since I must know to share the info. But I cannot answer "What is your e-mail?" with a Yes or no, because that does not actual answer the question either directly or implicitly.
I do not mind to social polite lies because they happen all the time, like this verbatim opening conversation from when I got gas today, Cashier asks, "How are you?" I smile and say "Fine. How are you doing?" He replied with, "I can't complain.", then we went about the business transaction and everything was cool. We even added in some local sports talk. But I know my fine was a lie, today sucked and I was driving home in traffic in 98 degree heat with my AC acting up in may car, and I am willing to bet the attendant can and does complain on a frequent basis. But had either of us gone into our personal gripes it would have made the transaction unpleasant for both of us.
So yes I prefer a polite "Don't have one." lie to the non-answer "No." because the first is something that right or wrong I have become accustomed to but non-answers to questions annoy me when others use them so I do not use them myself. If I decide to not answer a question I just remain silent or change the topic, but I do not give non-answers. -
RE: Pokemon Go
@Arkandel said in Pokemon Go:
@ThatGuyThere said in Pokemon Go:
For example I have lied for decades to the check out people at various stores when they ask for an e-mail address. (My answer always is I don't have one, when I actually do but that is the most polite way to dodge giving it to them.)
Why is 'no' impolite?
No is not impolite but that also doesn't answer the question either.
and there is little way to make I am not going to give it to you sound polite.
this might be the pedantic in me but if asked can I get your e-mail address I will give the polite no and move on. 9 times out of 10 hey ask what is your email address?
No is not an actual answer to that question.
Also the most common question asked in American society is one that a polite lie is the expected answer to so when the rest of America stops asking "How are you?" and the various variations there of when they don't care about the answer then i will start concerning myself with the polite lies.
Until then "don't have one.' is shorter and gets less weird looks then "I am not giving it to you." just like "I'm fine." (or the personalized variation there of) is the expected social response rather then a real answer on how I am.