@faraday said in Finding roleplay:
@Lotherio said in Finding roleplay:
I was with the definition, my gripe was more about not liking scheduling, approval, and getting staff involved (to approve or to reward) but now I think I'm with @Thenomain and those the days before 'PrP's ...
But that's the thing... even back in 1996 we had TPs run by players. On some games (Maddock) it was free-for-all where you could run whatever you wanted, and on other games (B5) there was a +tpview system where everything had to be submitted and approved and it tied into a events notification system if there was a scheduled date... did I miss the "good old days" somehow?
Might be another of those genre things. i played on or at least poked my head in as a guest on pretty much every WoD game in the mid-90s(93-97) and on them it was mostly what Theno has already described a bunch of players together, sometimes with preexisting relationship some times just as strangers deciding hey lets do something. Sometimes it lead to other things sometimes it was as simple as the bar we were in getting robbed and everyone trying to figure out how to stop it with out revealing what you were, none of them were ever really scheduled in advance.
Now sometimes if you had an IC pack/coterie/cabal etc you would then take turns planing out things as well which is really more similar to what I think of as a PrP in the usage I normally hear it.
Edit to avoid double post: I humbly suggest we use the term Pick up scene to describe the old days thing, much like a pick up game of basketball you played with whomever was at the court and looking for fun.
So with the help of lat term. I really do agree that PrPs are good and necessary and quite often fun but boy I have to admit I sure do miss the old days where Pick up scenes were easy to find for when you wanted something crunchier then social.