@Warma-Sheen
See I don't see a lack of respect at all for golden state, maybe it is the sites I visit but the get a lot of praise from where I go. Granted those are mainly stat head analytics heavy places, so that might make a difference if compared to the more tradition style outlets.
Posts made by ThatGuyThere
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RE: The basketball thread
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RE: The basketball thread
@Arkandel
I think a lot of it is the swinging pendulum of game balance during the late 80s to mid 90s defenders were almost allowed to mug people. Then they started to crack down and turn things around at least in the NBA in college certain conferences are still pretty rugged shall we say.
Now things have flowed to a more offensive friendly style, I do think that during the off season there will be adjustments on how the screen thing is called. Much like how the season after the Seahawks DBs were dominant they NFL started calling the grabbing in the secondary a lot more closely and restored more balance. -
RE: The basketball thread
Illegal screens in the NBA is like Holding in the NFL so prevalent they can't all be called so only the worst offenses get the whistle, the cynic in me thinks that then becomes a strategy keep pressing the envelope of what constitutes the worst and end up getting away with more and more.
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RE: The basketball thread
The only thing like the Warriors this year that I have ever seen was the Bulls of 95-96 that went 72-10 and dominated everyone they faced in the playoffs.
I think fivethirtyeight.com/sports did something like 10,000 simulations of the rest of the regular season and the Warriors broke that Bulls team's record for wins in around half of them.
Since my favorite team will not be in the playoffs I am fairly unbiased and would like to see some good hard fought series but I honestly don't see any team but the Spurs or the Cavs taking more of then a game of of them and either of though to I can only see the series going 6 at max.
Absolutely great basketball to watch, I just wish they were a bit more mortal and the end outcome seemed less forgone. -
RE: The Waiting Game
My question to the OP is how much did you talk to the Sam player before making Igrid. Now most places with FCs don't have a requirement to do so but it is generally scene as polite.
In one place I play a character with a canon ex-wife, that char was recently apped by a new player. Even though no requirement was there to do so, she reached out to be and we discussed things like their current relationship and how we saw it, past on screen IC events and tweaked a few bits from the past to better suit the new player. It is a give and take thing.
Now yeah if you and Sam Player don't clink then right him out of your story, not in an He's avoiding me way for the reasons mentioned above, but if PC X asks you about Sam just say we haven't talked in a while. That way instead of ascribing a motive ICly to another char that is not yours you simply describe the facts and most players will be smart enough to let the topic drop at that. -
RE: The Waiting Game
I would wait a week maybe two tops before moving on.
I had planned a more in depth answer to the rest of the questions but Ark pretty much said everything I would have.
Honestly If I was in that situation and was rebuffed twice, I probably would just move on my story without Sam and if he wanted in later he could come to me. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
@mietze
To me it depends on what people are trying to get out of RP.
I have played with excellent writers who I avoid like the plague for scenes because the scenes themselves while technically proficient always feel flat to me. And one of the people I enjoy rping with a lot is a pretty bad writer to the point a I cringe reading some of the poses. but if excellent and evoking emotions though the rp and is good at telling stories so I gladly deal with the less then stellar writing. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
@Arkandel
I don't consider RPing and writing to be the same sort of thing. A string of words being an example of being good for one is not necessarily good for the other.
To use your Basketball analogy, a movement that might leadto points in basketball would not in say gymnastics.
My examples were to show how I never think six lines is a good substitute for two words. I was speaking about times when I could conceive of actually getting a he nods style response and that in none of them would be improved by greater length.Coin gets it mostly right, I don't think he nods is a good response 90percent of the time. That is not improved with six lines of fluff around it. If all someone can say in response to something i have posed is he nods, I would rather they says Hey I think we have this wrapped up care to fade? Or hey I don't think this scene is clicking can we fade? Or hey there is not much I can respond to with that, would you mind rephrasing or clarifying? Any of these is far preferable to wasting both of our time with meaningless fluff.
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RE: Halicron's Rules For Good RP (which be more like guidelines)
When I rp I try to tell a story and evoke emotions, unlike ooc chatter or bb post i do proofread and try to provide a clear reading experience. As far as trying to be "good writing" No that is not a priority in the slightest for me. If that is for you (universal you not anyone in particular) then avoiding me is likely best.
The reasons I play RPGs by online text, console and table top is for story, the stirring of emotions, and playing with the mechanics of the system in that order. What I want out of a MUSH is pretty much what I want out of a Final Fantasy game or a table top campaign rather then out of a novel. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
@Arkandel
But we are talking about rp not good writing. There is a world of difference, if all I cared about was good writing I would never log onto a game, as there is much better writing out there then any one on a mush is creating.
In reality there are three basic reasons why a pose would basically be He nods.
In the first it fits the dramatic flow, in that case the shorter version has more impact much like Indy pulling a gun and shooting the last swordsman in Raiders.
The other two are the scene having run it's course but no one wanting to end it for whatever reason, or the scene just is not clicking. I don't see how either of those two situations is helped by a lot of filler.
So yes i am more arguing against that particular example more so then in general against longer poses. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
@Arkandel
True I never said there were no errors just not a spelling error. I freely admitted punctuation errors which the failure to capitalize is.
And yeah I still do not consider the six lines to nod to be well written, different strokes for different folks, but if the point of a pose is He nods, I would rather read it as he nods. If for no other reason then it takes less time.
Now I would hope I as someone in the scene could produce content that would encourage a long meaningful pose but if the choices are long and without meaning and short without meaning I will take short every time. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
I am not seeing the spelling error, lack of punctuation sure possibly horrible grammar but all the spelling made it through the spell checker.
Add if I was going to be offends by Ark it would be because he is a dirty hippy.
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RE: DMs, GMs, STs: Do you fudge rolls?
Never fudge in table top. Though I do make a point so stressing that to new players so there is no clash of expectations with the game. The PCs in my game are not guaranteed to win, they are guaranteed to be the center of the story but some stories end bad.
On line I am a bit more lenient cause losing a char is table top means at most you miss the rest of the session and in some cases when the player has an idea and a death happens early in session I can get them back involved before that, online any char death means a minimum of four days out of action waiting for approval, and that is really a best case situation, and that is not counting the time to get all the Hi I ma new here lets be friends scenes that every tabletop I have seen glosses over or just straight out hand waves. So while the PCs can still fail, still have meaningful setbacks I will not put them out of play. -
RE: Halicron's Rules For Good RP (which be more like guidelines)
@Halicron
No offense but if that six line nod pose is an example of good rp to you, I sincerely hope we never rp.
honestly I read all the way through it here but in actual rp. I doubt I would have, you would have lost me no later then remembering the cigarette in your fingers. -
RE: McGregor V Diaz
@Lithium
Not a big MMA person but I would favor Tate over Holm. From what I have seen Tate, Rousey and Holm are almost like rock, paper, scissors with their styles and as the old adage goes, styles make fights. Though honestly a good three way rivalry like that could actually get me interested in MMA more, after all it was the legendary three-way rivalry of Leonard, Hearns and Hagler that got me interested in boxing as a kid. -
RE: PopCulture vs Myths?
Slightly off topic but this thread reminded me of on of my habits from the oWoD days I would always by the traditiona weakness flaw, things like repelled by garlic, cast no reflection etc, and it was great since every PC would just assume that stuff does not work I rarely got hit with them, of course the few that did think to try the old ways were even more hosed when they ran into other vamps though.
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RE: PopCulture vs Myths?
@TNP
I have not checked nor will I; but I would bet my house payment there is Zombie porn out there. ... Please no one prove me right. -
RE: PopCulture vs Myths?
I second the idea of fire.
Honestly any monster of any sort if I thought they were real my answer would be fire. -
RE: World (Chronicles?) of Darkness Concepts You Would Enjoy RPing with
the great thing about a conspiracy theorist in WoD of any flavor is they can be exactly right about the conspiracies existing but completely wrong about the particulars at the same time.
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RE: Anime-Themed MUs
@Misadventure
Wow then it is the worst wargame ever. No offense I can see that being applied to D+D even gurps and hero system to some extent or basically game with details systems.
Besides Chess, the wargame with about the simplest rules set is Axis and Allies and even that looks robust compared to Savage worlds.
Heck being more wargame like would likely have me liking Savage Worlds more, as it stands now it is not light enough to get out of the way of the story, nor system enough to engage as a game.