Completely off thread topic, but you could very easily lay the foundation that all comics share a single mulitversal continuity.
Starting with the unofficial JLA Avengers crossover in the early 70s that the writers did with out editorial permission and were just sly enough it got published. to things like the unnamed Buried Alien in Quasar that was so obviously meant to be Barry Allen then dead in the DCU.
Then in the 90s you start with more official crossovers then you can shake a stick at. Most famously the Marvel Vs DC or DC vs Marvel mini series, yes it was officially published and copywrited as both version of the name.
The easiest way to counter this argument would be to simply point out that for the better part of a decade no comics have shown to have anything but the barest grasp of any sort of continuity.
Posts made by ThatGuyThere
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RE: Question on NWoD combat
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RE: Battletech Tabletops and Mechwarrior Online?
I will join the thread as a me too.
I too loved the Battletech setting and game, though was not a fan at all of the Clans.
I also second BDA support of House Davion.
The longest running table top campaign I was ever in was a Battle Tech / Mechwarrior game. -
RE: Changeling: The Lost Update [CofD]
@tragedyjones said:
@Arkandel said:
@Coin said:
I think high character death/turnover would help a lot with the last bit.
Do we have an example of a high death/turnover MU* which worked? And I define 'work' as in 'retained an active playerbase of more than a handful of people'.
It's not a rhetorical question, I don't know if we do. The successful games I can think of in this context were all ones the same characters were often played for more than a RL year each and involuntary PC death was infrequent.
Dark Metal?
Dark Metal had a crap ton of Dinos around. I was one of them. Especially in the mage sphere, my char had Arete 5 and 30 sphere dots and was not near the top 5 in terms of power, maybe the top ten but that was iffy. And many many chars played more then a year. Heck i cna think of a couple example such as Badr that were played more then a decade.
As far as the frequency of non-voluntary PC death that really was not that far off the average as far as I have seen in general. You had a few player that did a lot of PK but most knew who they were and avoided them unless that is the flavor of play they wanted. -
RE: Changeling: The Lost Update [CofD]
@skew
That is cool like I said did not mean to derail, different tastes for different folks and all that. -
RE: Changeling: The Lost Update [CofD]
From a table top perspective, Mine do or at least should since I do little rules hand holding except for the first session on a new system.
Second I mainly buy games for settings slash themes not systems. If there is something in a system I ma using that is too broken or I don't like I have already changed it most likely. Bad systems I will tinker with, things with themes I don't like I likely read once at most then shove on a shelf to sit there. For example the next game I am likely to buy is AMP Year One and Amp Year Two. I like the setting and the near Aberrant take on supers even if what i see from the system is not really my bag. I can either make some fixes or just cannibalize ideas from. Or my personal gaming white whale of turning the Rifts system into something playable.
Don't mean to derail the thread I was mainly asking to see if the link was worth my time to follow it looks like the answer is no. -
RE: Changeling: The Lost Update [CofD]
Grins, Nah just curious if it was in there rather then changing it I would just keep using first edition. No need to spend money on something if it is not what I am looking for.
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RE: Changeling: The Lost Update [CofD]
Are they still doing the thing where Seeming is determined by how you escaped?
Honestly that was kind of a deal breaker for me and Lost 2.0. -
RE: Mortal Kombat MUX
I thought the Old Street Fighter did a decent job of mimicking Fighting game combat. Not great but about as good as you are going to get with table top.
I think the hardest part of the translation would be having it so people lock in maneuvers before the reveal. Basically code illiterate myself so not sure how difficult something like that would be to set up.
Not sure really on matter of the Mortal Kombat world, always was more of a Tekken and Street Fighter person myself with occasionally King of Fighters thrown in. -
RE: Coming in 2016 - Bump in the Night
@Jennkryst said:
... that may actually be a cordless, since he's all robe-y and not bizniss suit. Should have gotten a picture of one of the ones with a satchel/cord.
I remember those bag phones. My step dad had one. Not because he was a fancy business man but he was an over the road trucker and it proved the best way to stay in touch with the family so he decided it was worth the ridiculous cost at the time. Granted this was 1992 not quite the 80s but the point stands.
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RE: Coming in 2016 - Bump in the Night
While cell phones existed in the 80s they were ultra rare.
And that pic to me look more like a cordless phone not a cell phone.
Which if true means it had to have a base connected to a land line and limited range. -
RE: Testing polling
Wow I am out of touch until TJ's post I didn't ever really know what I was voting on. I just picked a pretty name.
To be fair I only watched the first season of Walking dead and am not a big zombie fan in general. -
RE: Rotating Theme
It would not be the game for me but I can see merit in the idea.
For me about 3 months is the fun break even point for me on a character, it takes about that long for the fun I have had rping to roughly equal the chore of c-gen, for me this is mainly coming up with a concept since i try not to reuse them, and the introductory Hi my name is blank and I am new to town scenes. So a place with 4 to 6 month arcs is pretty much a guarantee that unless i start on that first day of each new arc it is will a net fun loss to play. -
RE: FS3 3rd Edition Feedback
@Alzie said:
@Thenomain said:
@Alzie said:
@Faraday I mean, I don't really care about FS3 one way or another, but you built an RPG system and your premise was to make it inherently imbalanced?
It's like you've never played on any World of Darkness games, ever. Don't be an idiot.
World of Darkness is not inherently imbalanced as a premise. So i'm not sure what you're getting at.
Um mage vs vampire any edition ever published. ... NWoD 2.0 might change that but I seriously doubt it.
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RE: d20 softcode
Just an FYI there is a lot of differences between 3.5 and 5th ed besides skills, such as magic and multi classing both working fairly differently. I greatly prefer 5 the ed, but conversion might not be quite as simple as changing skills.
I dont want ot discourage you at all but just prepare, I for one would really dig a 5th ed game. -
RE: FS3 3rd Edition Feedback
Thing is I don't mind being the pilot/Driver and quite frequently make that.
What i hate is being not that guy but having folks trying to guilt me into blowing points on a skill I will never use for the nebulous reason of "you should have that." -
RE: Coming in 2016 - Bump in the Night
@surreality
And Surreality discovers the secret of why I set all my table tops in the late 90's if set in the real world. -
RE: Good TV
I watch a ton of sports but I can honestly say the best sports movie ever was one about a sport I don't care about. Caddy Shack.
Though I have found with a few rare exceptions movie versions of sports are rarely closer to real sports then Law and Order cases were to real trials. And should be looked at in the same manner.
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RE: Wikis vs Forums
I can honestly say I would never have an IC twitter, but I also can say I don't have a twitter of any variety.
I would tend to put IC twitter in the same category as the LARPers who maintain IC-ness at Steak-n-Shake after the session is over. -
RE: Good TV
I never watched Vampire Diaries but I do enjoy Originals.
Not sure I would call it good but it is perfectly serviceable television which is my bar for things I don't pay for.