FFG Star Wars is a lot of fun. The dice are insane upon first reading, and second, and maybe 15th, but the first time you actually play it's pretty easy to understand. The system is really unique, plays to much of the feel of Star Wars and I like that your base attributes are set forever outside of some talents, meaning most of the focus is on skills/talents. There are also a lot of options for races and a wide range of play, from being a rebel pilot to a Hutt merchant. Also? Star Wars.
Another one that I'd really like to play, but haven't had the opportunity, is Symbaroum. It also sticks to the never changing base attributes, but has more traditional dice. In a way, it is standard fantasy fare, but I really dig the setting and I like the small differences in setup and character choices.