@Pyrephox said in Coming Soon: Arx, After the Reckoning:
@Kanye-Qwest said in Coming Soon: Arx, After the Reckoning:
They are definitely meant to be mini-games that are opt in. Why do you feel like you'll be screwed if you don't participate?
I think there's a bit of necessity there, as tasks are a way to get resources, and resources are necessary to do some things - but those things are also meant to be opt in. The most rp/story 'necessary' use of resources I can think of is investigations, because it costs 25 social to start one (with a discount for each point of the investigate skill you have). But, you can get enough social resources to start an investigation by doing @task/work 7 times a week for ...well, 3 weeks if you don't have any of the investigation skill.
I'm honestly very curious what is making you feel you'll fall behind if you don't do tasks.
Out of curiosity, why DOES an Investigation cost social resources? I've never quite been able to understand that, conceptually. Originally, I rationalized as oh, I'm probably getting scribes or underlings to do a lot of the heavy lifting for me. But that doesn't really make any sense, because that's never factored in as far as I can see, with chance of success. Chance of success seems to come strictly from a PCs own stats and skills with no bonus or penalty due to the organization they belong to. Now, you can pay /extra/ resources to get a better chance, and that makes more sense in a way, I can see how that plays into it, but the initial cost seems to just be a random speedbump like the designers thought, "Hey, we need something for people to spend social resources on."
My guess and I am not affiliated with the game in any way is that it takes a far bit of time and effort to track down the people you need to learn stuff from and likely more pressure/influence/bribery/blackmail to get them to talk.
Unless it is something that can be researched completely in a library it takes a fair bit of effort. Heck even with modern tech a lot of investigations stuff requires things like stakeouts etc.
Now that could be RPed out but I can also see the logic of this work costs this many units of whatever.